Looney Tunes: Back in Action: Difference between revisions
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{{testing/entry|revision=3.5|OS=Windows 8 x64|CPU=Intel Core i7 @ 2.2GHz|GPU=Intel HD Graphics 4000|result=Near perfect, 98-100% Speed, very rare sound glitches that lasts 10 seconds.|tester=OMGWEEGEE2}} | {{testing/entry|revision=3.5|OS=Windows 8 x64|CPU=Intel Core i7 @ 2.2GHz|GPU=Intel HD Graphics 4000|result=Near perfect, 98-100% Speed, very rare sound glitches that lasts 10 seconds.|tester=OMGWEEGEE2}} | ||
{{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=Intel Core i7 @ 2.2GHz|GPU=Intel HD Graphics 4000|result=Re-tested in Dolphin {{revision|4.0}}, works better, at actual constant 100% speed. However, the sound issue is still present.|tester=OMGWEEGEE2}} | {{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=Intel Core i7 @ 2.2GHz|GPU=Intel HD Graphics 4000|result=Re-tested in Dolphin {{revision|4.0}}, works better, at actual constant 100% speed. However, the sound issue is still present.|tester=OMGWEEGEE2}} | ||
{{testing/entry|revision=4.0|OS=Windows|CPU=Intel Core 2 Quad Q9450 @ 3.4GHz|GPU=AMD Radeon HD 6950|result=[https://www.youtube.com/watch?v=8Gp00XM12FY&hd=1 Looney Tunes Back in Action HD Widescreen Hack]|tester=Spartacus}} | |||
{{testing/end}} | {{testing/end}} | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
{{YouTube|8Gp00XM12FY|Looney Tunes Back in Action HD Widescreen Hack|}} | {{YouTube|8Gp00XM12FY|Looney Tunes Back in Action HD Widescreen Hack|br}} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |
Revision as of 01:59, 12 February 2014
Looney Tunes: Back in Action | |
---|---|
Developer(s) | Warner Bros. Interactive Entertainment |
Publisher(s) | Electronic Arts |
Series | Looney Tunes |
Platform(s) | GameCube |
Release date(s) | NA November 24, 2003 |
Genre(s) | Platform |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Looney Tunes: Back in Action is a platforming video game released in 2003 by Electronic Arts. The game is based on the film of the same name.
Problems
Sound glitch
A sound glitch occurs when you pause the game (not via the emulator, but by pressing start). The sound can last up to a few seconds or up until you go back to the map screen, pausing and unpausing doesn't help. Tested with DSP LLE recompiler in 3.5.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Looney Tunes: Back in Action since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.5 | Windows 8 x64 | Intel Core i7 @ 2.2GHz | Intel HD Graphics 4000 | Near perfect, 98-100% Speed, very rare sound glitches that lasts 10 seconds. | OMGWEEGEE2 |
4.0 | Windows 8 x64 | Intel Core i7 @ 2.2GHz | Intel HD Graphics 4000 | Re-tested in Dolphin 4.0, works better, at actual constant 100% speed. However, the sound issue is still present. | OMGWEEGEE2 |
4.0 | Windows | Intel Core 2 Quad Q9450 @ 3.4GHz | AMD Radeon HD 6950 | Looney Tunes Back in Action HD Widescreen Hack | Spartacus |
Gameplay Screenshots
Gameplay Videos
Categories:
- Warner Bros. Interactive Entertainment (Developer)
- Electronic Arts (Publisher)
- Looney Tunes (Series)
- North America (Release region)
- 2003 (Initial release year)
- Platform (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Tested On (Release): 4.0
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- GameCube games