Lost Kingdoms: Difference between revisions

Jump to navigation Jump to search
(→‎Testing: ##GHz to ## GHz mass edit)
Line 55: Line 55:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Pentium E5400 @ 2.7GHz|GPU=NVIDIA GeForce GTX 460|result=Variable framerates during exploration, speedups during combat, no graphical or sound glitches ~30FPS|tester=parasite64}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Pentium E5400 @ 2.7 GHz|GPU=NVIDIA GeForce GTX 460|result=Variable framerates during exploration, speedups during combat, no graphical or sound glitches ~30FPS|tester=parasite64}}
{{testing/entry|revision=7671|OS=Windows 7|CPU=AMD Phenom II X4 945 @ 3.3GHz|GPU=ATI Radeon HD 4870|result=[http://www.youtube.com/watch?v=d-ZNazqadn8 Lost Kingdoms on Dolphin Emulator 1080p]|tester=Vortextk}}
{{testing/entry|revision=7671|OS=Windows 7|CPU=AMD Phenom II X4 945 @ 3.3 GHz|GPU=ATI Radeon HD 4870|result=[http://www.youtube.com/watch?v=d-ZNazqadn8 Lost Kingdoms on Dolphin Emulator 1080p]|tester=Vortextk}}
{{testing/entry|revision=4.0-652|OS=Windows|CPU=Intel Core i7-960 @ 3.2GHz|GPU=AMD Radeon HD 6870|result=Played entire game start to finish with a sibling through netplay using [https://dolphin-emu.org/download/list/dc-netplay/ Dolphin Netplay 4.0-652]. Game ran at various framerates throughout different levels, most levels ran at a consistent 30FPS. Usually when a lot of major effects were going on the game would slow down gradually. Had to use OpenGL to access the Shayeel Passage Level. Game runs all the way throughout in netplay. **Warning** During netplay the game would freeze occasionally during saving and corrupt the file.  This appears to be a random thing with the Netplay branch Dolphin emulator and I've found no definitive solution, it happens sometimes and others it won't.|tester=Desmond27}}
{{testing/entry|revision=4.0-652|OS=Windows|CPU=Intel Core i7-960 @ 3.2 GHz|GPU=AMD Radeon HD 6870|result=Played entire game start to finish with a sibling through netplay using [https://dolphin-emu.org/download/list/dc-netplay/ Dolphin Netplay 4.0-652]. Game ran at various framerates throughout different levels, most levels ran at a consistent 30FPS. Usually when a lot of major effects were going on the game would slow down gradually. Had to use OpenGL to access the Shayeel Passage Level. Game runs all the way throughout in netplay. **Warning** During netplay the game would freeze occasionally during saving and corrupt the file.  This appears to be a random thing with the Netplay branch Dolphin emulator and I've found no definitive solution, it happens sometimes and others it won't.|tester=Desmond27}}
{{testing/entry|revision=5.0-11476|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon 7950|result=Mostly stable 60FPS at 6x internal resolution (8x caused big frame loss), certain things like opening the menu or cutscenes might drop a few frames.|tester=Habanero}}
{{testing/entry|revision=5.0-11476|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3 GHz|GPU=AMD Radeon 7950|result=Mostly stable 60FPS at 6x internal resolution (8x caused big frame loss), certain things like opening the menu or cutscenes might drop a few frames.|tester=Habanero}}
{{testing/end}}
{{testing/end}}