Lost Kingdoms II: Difference between revisions

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fix typo that somehow didn't matter
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|publisher = Activision
|publisher = Activision
|series    = Lost Kingdoms
|series    = Lost Kingdoms
|released  = {{vgrelease|NA=May 21, 2003|EU=June 6, 2003|JP|May 23, 2003}}
|released  = {{vgrelease|NA=May 21, 2003|EU=June 6, 2003|JP=May 23, 2003}}
|genre    = Action role-playing
|genre    = Action role-playing
|modes    = Single-player, Multiplayer (2)
|modes    = Single-player, Multiplayer (2)
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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
}}}}
}}}}


== Enhancements ==
== Enhancements ==
{{Problems/Blurry Distant Textures}}
=== 16:9 Widescreen Gecko Code ===
=== 16:9 Widescreen Gecko Code ===
The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. Note that as of 5.0-11476, using this code with Aspect Ratio set to Auto will cause the [https://bugs.dolphin-emu.org/issues/11951 aspect ratio to flicker between 4:3 and 16:9 at certain points and angles.] You can alleviate this by making sure that SyncGPU is set to OFF.
The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. Note that as of 5.0-11476, using this code with Aspect Ratio set to Auto will cause the [https://bugs.dolphin-emu.org/issues/11951 aspect ratio to flicker between 4:3 and 16:9 at certain points and angles.] You can alleviate this by making sure that SyncGPU is set to FALSE, and possibly stop it by setting ImmediateXFBenable = True.


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