Difference between revisions of "Lost Kingdoms II"

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m (Blurry Distant Textures)
 
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|developer = From Software
 
|developer = From Software
 
|publisher = Activision
 
|publisher = Activision
|released  = {{vgrelease|NA=May 21, 2003|EU=June 6, 2003}}{{vgrelease|JP=May 23, 2003}}
+
|series    = Lost Kingdoms
 +
|released  = {{vgrelease|NA=May 21, 2003|EU=June 6, 2003|JP|May 23, 2003}}
 
|genre    = Action role-playing
 
|genre    = Action role-playing
|modes    = Single-player, Multiplayer
+
|modes    = Single-player, Multiplayer (2)
 
|input    = GameCube Controller
 
|input    = GameCube Controller
 
|forumlink = http://forums.dolphin-emu.org/Thread-gc-lost-kingdoms-ii
 
|forumlink = http://forums.dolphin-emu.org/Thread-gc-lost-kingdoms-ii
 
}}
 
}}
  
'''''Lost Kingdoms II''''', known as ''Rune II'' (ルーン II, ''Rūn Tsu'') in Japan, is a role-playing video game developed by From Software and published by Activision in North America and Europe. It is the sequel to ''[[Lost Kingdoms]]''. ''Lost Kingdoms II''  is a card-based action role-playing game where battles are fought in real-time.
+
'''''Lost Kingdoms II''''', known as '''''Rune II''''' ('''''ルーン II''''', '''''Rūn Tsu''''') in Japan, is a role-playing video game.. It is the sequel to ''[[Lost Kingdoms]]''. ''Lost Kingdoms II''  is a card-based action role-playing game where battles are fought in real-time.
  
 
== Problems ==
 
== Problems ==
 +
{{Problems|{{#vardefineecho:problems|
 +
The game uses low-resolution textures, so if you're playing at a higher internal resolution it is recommended to set ArbitraryMipmapDetection = False. Otherwise trees, etc. in the distance will be blurry.
 +
}}}}
 +
 +
== Enhancements ==
 +
=== Blurry Distant Textures ===
 +
The game uses low-resolution textures, which passing through modern texture-filtering will cause trees, etc. in the distance to be blurry when playing at a higher internal resolutions. Set '''ArbitraryMipmapDetection''' = False to help with this.
 +
 +
=== 16:9 Widescreen Gecko Code ===
 +
The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. Note that as of 5.0-11476, using this code with Aspect Ratio set to Auto will cause the [https://bugs.dolphin-emu.org/issues/11951 aspect ratio to flicker between 4:3 and 16:9 at certain points and angles.] You can alleviate this by making sure that SyncGPU is set to FALSE, and possibly stop it by setting ImmediateXFBenable = True.
 +
 +
===== NA =====
 +
<pre>$16:9 Widescreen
 +
042EA1A0 3FE38E39</pre>
 +
 +
===== EU =====
 +
<pre>$16:9 Widescreen
 +
04303EB0 3FE38E39</pre>
 +
 +
===== JP=====
 +
<pre>$16:9 Widescreen
 +
042F35F0 3FE38E39</pre>
  
 
== Configuration ==
 
== Configuration ==
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== Version Compatibility ==
 
== Version Compatibility ==
 
{{VersionCompatibility}}
 
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
+
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
 
{{VersionCompatibilityVersion|7671|****|Audio is messed up.}}
 
{{VersionCompatibilityVersion|7671|****|Audio is messed up.}}
 +
{{VersionCompatibilityVersion|3.5-1055|*|Game broke specifically on this version}}
 +
{{VersionCompatibilityVersion|3.5-1169|*****|Fixed, audio problems fixed previously}}
 +
{{VersionCompatibilityVersion|3.5-1178|*|HLE broken again, but LLE works}}
 +
{{VersionCompatibilityVersion|3.5-1180|*****|Fixed again}}
 
{{VersionCompatibilityClose}}
 
{{VersionCompatibilityClose}}
  
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{{testing/start}}
 
{{testing/start}}
 
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
 
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7671|OS=Windows 7 x64|CPU=AMD Phenom II X4 945 @ 3.3GHz|GPU=AMD Radeon HD 4870|result=[http://www.youtube.com/watch?v=gwxRszAIA1A Lost Kingdoms 2 on Dolphin Emulator 1080p]|tester=Vortextk}}
+
{{testing/entry|revision=7671|OS=Windows 7|CPU=AMD Phenom II X4 945 @ 3.3GHz|GPU=AMD Radeon HD 4870|result=[http://www.youtube.com/watch?v=gwxRszAIA1A Lost Kingdoms 2 on Dolphin Emulator 1080p]|tester=Vortextk}}
 
{{testing/end}}
 
{{testing/end}}
  
 
== Gameplay Videos ==
 
== Gameplay Videos ==
{{YouTube|gwxRszAIA1A|Lost Kingdoms 2 on Dolphin Emulator 1080p|br}}
+
<!--A full list of options is available at Template:VideoGallery/doc-->
 +
{{VideoGallery
 +
|vid1=VZhRstnJhTk|cap1=Dolphin Emulator 4.0.2 - Lost Kingdoms II (1080p HD) - Nintendo GameCube
 +
|vid2=gwxRszAIA1A|cap2=Lost Kingdoms 2 on Dolphin Emulator 1080p
 +
|vid3=8gTxrrLltXQ|cap3=Lost Kingdoms II [Gamecube] Dolphin 5.0 [1080p HD]
 +
}}
  
 
[[Category:GameCube games]]
 
[[Category:GameCube games]]
[[Category:Action role-playing games]]
 
[[Category:Multiplayer games]]
 

Latest revision as of 04:50, 8 April 2020

Lost Kingdoms II
LostKingdomsII.jpg
Developer(s) From Software
Publisher(s) Activision
Series Lost Kingdoms
Platform(s) GameCube
Release date(s) NA May 21, 2003
EU June 6, 2003
JP May 23, 2003
Genre(s) Action role-playing
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Lost Kingdoms II
Perfect
GameIDs GR2P52, GR2JCQ, GR2E52
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia


Lost Kingdoms II, known as Rune II (ルーン II, Rūn Tsu) in Japan, is a role-playing video game.. It is the sequel to Lost Kingdoms. Lost Kingdoms II is a card-based action role-playing game where battles are fought in real-time.

Problems

The game uses low-resolution textures, so if you're playing at a higher internal resolution it is recommended to set ArbitraryMipmapDetection = False. Otherwise trees, etc. in the distance will be blurry.

Enhancements

Blurry Distant Textures

The game uses low-resolution textures, which passing through modern texture-filtering will cause trees, etc. in the distance to be blurry when playing at a higher internal resolutions. Set ArbitraryMipmapDetection = False to help with this.

16:9 Widescreen Gecko Code

The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. Note that as of 5.0-11476, using this code with Aspect Ratio set to Auto will cause the aspect ratio to flicker between 4:3 and 16:9 at certain points and angles. You can alleviate this by making sure that SyncGPU is set to FALSE, and possibly stop it by setting ImmediateXFBenable = True.

NA
$16:9 Widescreen
042EA1A0 3FE38E39
EU
$16:9 Widescreen
04303EB0 3FE38E39
JP
$16:9 Widescreen
042F35F0 3FE38E39

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Lost Kingdoms II since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-12081 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r7671 Windows 7 AMD Phenom II X4 945 @ 3.3GHz AMD Radeon HD 4870 Lost Kingdoms 2 on Dolphin Emulator 1080p Vortextk

Gameplay Videos