MSX: Difference between revisions

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{{Infobox Platform
{{Infobox Platform
|logo=[[File:MSX Logo.png|300px]]
|logo         = [[File:MSX Logo.png|300px]]
|image=[[File:MSX Computer.png|300px|The Sony MSX, Model HitBit-10-P, one of many MSX computeres]]
|image       = [[File:MSX Computer.png|300px|The Sony MSX, Model HitBit-10-P, one of many MSX computeres]]
|manufacturer=Spectravideo, Philips, Al Alamia, Sony, Sanyo, Mitsubishi, Toshiba, Hitachi, National, Panasonic, Canon, Casio, Pioneer, Fujitsu General, Yamaha, JVC, Yashica-Kyocera, GoldStar, Samsung/Fenner, Daewoo/Yeno, Gradiente, Sharp/Epcom, Talent
|manufacturer = Spectravideo, Philips, Al Alamia, Sony, Sanyo, Mitsubishi, Toshiba, Hitachi, National, Panasonic, Canon, Casio, Pioneer, Fujitsu General, Yamaha, JVC, Yashica-Kyocera, GoldStar, Samsung/Fenner, Daewoo/Yeno, Gradiente, Sharp/Epcom, Talent
|generation=Third Generation
|generation   = Third Generation
|lifespan = 1983
|lifespan     = 1983
|discontinued = 1995
|discontinued = 1995
|CPU = [[wikipedia:Zilog|Zilog]] [[wikipedia:Z80A|Z80A]]
|CPU         = [[wikipedia:Zilog|Zilog]] [[wikipedia:Z80A|Z80A]]
}}
}}


MSX was the name of a standardized home computer architecture, first announced by Microsoft on June 16, 1983, conceived by Kazuhiko Nishi, then Vice-president at Microsoft Japan and Director at ASCII Corporation. It is said that Microsoft led the project as an attempt to create unified standards among hardware makers. Despite Microsoft's involvement, the MSX-based machines were seldom seen in the United States, but were popular mostly in Japan, the Middle East, Brazil, the Soviet Union, the Netherlands, Spain, and to a lesser extent, several other European countries. It is difficult to estimate how many MSX computers were sold worldwide, but eventually 5 million MSX-based units were sold in Japan alone. Before the appearance and great success of Nintendo's Family Computer, MSX was the platform for which major Japanese game studios, such as Konami and Hudson Soft, produced video game titles. The Metal Gear series, for example, was originally written for MSX hardware.
MSX was the name of a standardized home computer architecture, first announced by Microsoft on June 16, 1983, conceived by Kazuhiko Nishi, then Vice-president at Microsoft Japan and Director at ASCII Corporation. It is said that Microsoft led the project as an attempt to create unified standards among hardware makers. Despite Microsoft's involvement, the MSX-based machines were seldom seen in the United States, but were popular mostly in Japan, the Middle East, Brazil, the Soviet Union, the Netherlands, Spain, and to a lesser extent, several other European countries. It is difficult to estimate how many MSX computers were sold worldwide, but eventually 5 million MSX-based units were sold in Japan alone. Before the appearance and great success of Nintendo's Family Computer, MSX was the platform for which major Japanese game studios, such as Konami and Hudson Soft, produced video game titles. The Metal Gear series, for example, was originally written for MSX hardware.


== Virtual Console Global Problems (MSX) ==
{{GlobalProblems}}
<!-- To edit the MSX VC Global Problems, navigate to "Template:GlobalProblems/MSX" (copy to the search box) -->
{{GlobalProblems|MSX}}


== Virtual Console Compatibility List (MSX) ==
== Virtual Console Compatibility List (MSX) ==
<!-- To edit the compatibility list header and manage other templates, navigate to "Template:CompatListHeader" (copy to the search box) -->
<!-- To edit the compatibility list header and manage other templates, navigate to "Template:CompatListHeader" (copy to the search box) -->
{{CompatListHeader}}
{{CompatListHeader}}
 
{{Compact ToC|top=no|num=no|b=|d=|f=|h=|i=|j=|l=|n=|o=|t=|u=|w=|x=|z=}}
{{compactTOC8|top=no|num=no|side=yes|b=|d=|f=|h=|i=|j=|l=|n=|o=|t=|u=|w=|x=|z=}}
{|class="wikitable sortable width=100%"
{|class="wikitable sortable width=100%"
! Title !! Year !! Genre !! Region !! Compatibility  
! Title !! Year !! Region !! Compatibility  
|- id="A"
|- id="A"
|[[Aleste]]
|[[Aleste]]
|2008
|2008
|Shoot 'em up
|JP
|JP
|{{Ratings|Aleste}}
|{{Ratings|Aleste}}
|- id="C"
|- id="C"
|[[Contra (MSX)|Contra]]
|[[Contra]]
|2010
|2010
|Action
|JP
|JP
|{{Ratings|Contra (MSX)}}
|{{Ratings|Contra}}
|- id="E"
|- id="E"
|[[Eggy]]
|[[Eggy]]
|2008
|2008
|Shoot 'em up
|JP
|JP
|{{Ratings|Eggy}}
|{{Ratings|Eggy}}
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|[[Gofer no Yabou: Episode II]]
|[[Gofer no Yabou: Episode II]]
|2010
|2010
|Shoot 'em up
|JP
|JP
|{{Ratings|Gofer no Yabou: Episode II}}
|{{Ratings|Gofer no Yabou: Episode II}}
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|[[Gradius 2 (MSX)|Gradius 2]]
|[[Gradius 2 (MSX)|Gradius 2]]
|2009
|2009
|Shoot 'em up
|JP
|JP
|{{Ratings|Gradius 2 (MSX)}}
|{{Ratings|Gradius 2 (MSX)}}
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|[[Knightmare: Majou Densetsu]]
|[[Knightmare: Majou Densetsu]]
|2009
|2009
|Shoot 'em up
|JP
|JP
|{{Ratings|Knightmare: Majou Densetsu}}
|{{Ratings|Knightmare: Majou Densetsu}}
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|[[Metal Gear (MSX)|Metal Gear]]
|[[Metal Gear (MSX)|Metal Gear]]
|2009
|2009
|Action-adventure
|JP
|JP
|{{Ratings|Metal Gear (MSX)}}
|{{Ratings|Metal Gear (MSX)}}
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|[[Metal Gear 2: Solid Snake]]
|[[Metal Gear 2: Solid Snake]]
|2010
|2010
|Action-adventure
|JP
|JP
|{{Ratings|Metal Gear 2: Solid Snake}}
|{{Ratings|Metal Gear 2: Solid Snake}}
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|[[Parodius: Tako wa Chikyū wo Sukū]]
|[[Parodius: Tako wa Chikyū wo Sukū]]
|2010
|2010
|Shoot 'em up
|JP
|JP
|{{Ratings|Parodius: Tako wa Chikyū wo Sukū}}
|{{Ratings|Parodius: Tako wa Chikyū wo Sukū}}
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|[[Quarth]]
|[[Quarth]]
|2010
|2010
|Puzzle
|JP
|JP
|{{Ratings|Quarth}}
|{{Ratings|Quarth}}
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|[[Road Fighter]]
|[[Road Fighter]]
|2009
|2009
|Racing
|JP
|JP
|{{Ratings|Road Fighter}}
|{{Ratings|Road Fighter}}
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|[[Salamander (MSX)|Salamander]]
|[[Salamander (MSX)|Salamander]]
|2010
|2010
|Shoot 'em up
|JP
|JP
|{{Ratings|Salamander (MSX)}}
|{{Ratings|Salamander (MSX)}}
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|[[Space Manbow]]
|[[Space Manbow]]
|2009
|2009
|Shoot 'em up
|JP
|JP
|{{Ratings|Space Manbow}}
|{{Ratings|Space Manbow}}
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|[[Yumetairiku Adventure]]
|[[Yumetairiku Adventure]]
|2009
|2009
|Action
|JP
|JP
|{{Ratings|Yumetairiku Adventure}}
|{{Ratings|Yumetairiku Adventure}}
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|[[Yie-Gah-kōtei no Gyakushū: Yie Ar Kung-Fu 2]]
|[[Yie-Gah-kōtei no Gyakushū: Yie Ar Kung-Fu 2]]
|2009
|2009
|Action
|JP
|JP
|{{Ratings|Yie-Gah-kōtei no Gyakushū: Yie Ar Kung-Fu 2}}
|{{Ratings|Yie-Gah-kōtei no Gyakushū: Yie Ar Kung-Fu 2}}
|-
|-
|}
|}
{{compactTOC8|top=yes|num=no|side=yes|b=|d=|f=|h=|i=|j=|l=|n=|o=|t=|u=|w=|x=|z=}}
{{Compact ToC|top=yes|num=no|b=|d=|f=|h=|i=|j=|l=|n=|o=|t=|u=|w=|x=|z=}}


== See also ==
== See also ==
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