Mario Golf: Toadstool Tour: Difference between revisions
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|released = {{vgrelease|NA=July 29, 2003}}{{vgrelease|JP=September 5, 2003|AUS=February, 2004}}{{vgrelease|EU=June 18, 2004}} | |released = {{vgrelease|NA=July 29, 2003}}{{vgrelease|JP=September 5, 2003|AUS=February, 2004}}{{vgrelease|EU=June 18, 2004}} | ||
|genre = Sports, Golf | |genre = Sports, Golf | ||
|modes = Single-player, Multiplayer | |modes = Single-player, Multiplayer (4) | ||
|input = GameCube Controller | |input = GameCube Controller, Game Boy Advance | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-mario-golf-toadstool-tour--26004 | |forumlink = http://forums.dolphin-emu.org/Thread-gc-mario-golf-toadstool-tour--26004 | ||
}} | }} | ||
'''''Mario Golf: Toadstool Tour''''' | '''''Mario Golf: Toadstool Tour''''' is a golf game featuring characters and elements from the Mario series. There are 16 playable characters in total, each with a set of golfing statistics defining their style of play. The game's main mode involves the player competing in tournaments to obtain new features, although there are alternative modes consisting of training session and variations to the golf format. This includes "Ring Attack", requiring the player to hit the ball through rings of varying sizes while remaining on or under par. Players can transfer characters between ''Mario Golf: Toadstool Tour''' and Mario Golf: Advance Tour using the Nintendo GameCube Game Boy Advance Cable. | ||
== Problems == | == Problems == |
Revision as of 06:30, 22 August 2013
Mario Golf: Toadstool Tour | |
---|---|
Developer(s) | Camelot Software Planning |
Publisher(s) | Nintendo |
Series | Mario Sports |
Platform(s) | GameCube |
Release date(s) | NA July 29, 2003 JP September 5, 2003 AUS February, 2004 EU June 18, 2004 |
Genre(s) | Sports, Golf |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller, Game Boy Advance |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Mario Golf: Toadstool Tour is a golf game featuring characters and elements from the Mario series. There are 16 playable characters in total, each with a set of golfing statistics defining their style of play. The game's main mode involves the player competing in tournaments to obtain new features, although there are alternative modes consisting of training session and variations to the golf format. This includes "Ring Attack", requiring the player to hit the ball through rings of varying sizes while remaining on or under par. Players can transfer characters between Mario Golf: Toadstool Tour' and Mario Golf: Advance Tour using the Nintendo GameCube Game Boy Advance Cable.
Problems
Major Graphics glitches
Characters, Menu and In-game graphics glitches, however, still playable.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Mario Golf: Toadstool Tour since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7473 | Windows 7 x64 | AMD Phenom II X4 910 @ 3GHz | AMD Radeon HD 6970 | 65%~100% Speed, Major graphics glitches and Audio issues | FHaze |
r7719 | Windows Vista x64 | Intel Core 2 Quad Q9300 @ 2.5GHz | nVidia GeForce 250 GTS | During gameplay, slows down to 65%. Popups warning messages saying "Unknown pointer". Emulator eventually crashed. | 69.196.162.42 |
3.0-204 | Windows 7 x64 | AMD Phenom II X6 1090t @ 3.2GHz | ATI Radeon HD 5800 | Graphic glitches in the main menu, audio issues, works almost perfectly in-game with the highest graphic settings | Waluigifan |
3.0-204 | Windows 7 x64 | Intel Core i5 @ 2.8GHz | nVidia GeForce GTX 470 | A lot of Graphic and Audio Glitches in the Menu, Game runs Perfect at 50-60 FPS, when Audio Throttle is off. | Dario64 |
3.5-1388 | Windows 7 x64 | Intel Core i5-2500K @ 4.5GHz | ATI Radeon HD 6970 | Perfectly playable.Full frame rate and only minor graphical glitches using DirectX11. I used HLE, EFB to RAM and Cache Accuracy to Safe. | haddockd |
Gameplay Videos
- Camelot Software Planning (Developer)
- Nintendo (Publisher)
- Mario Sports (Series)
- North America (Release region)
- Japan (Release region)
- Australia (Release region)
- Europe (Release region)
- 2003 (Initial release year)
- Sports (Genre)
- Golf (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- Game Boy Advance (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested On (Release): 3.0
- Tested On (GPU): ATI
- Untested for 10000+ revisions
- GameCube games