Mario Kart Wii: Difference between revisions

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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Wii Pinboard Pictures ===
To properly display images pinned to the Wii Pinboard, you must disable the hack '''Store XFB Copies to Texture Only'''.
=== PAL 50 Flickering ===
=== PAL 50 Flickering ===
This game does some weird depth based effect when rendering at PAL50.  D3D11/12 do not handle this effect correctly.  To fix, use OpenGL or enable PAL60.
This game does some weird depth based effect when rendering at PAL50.  D3D11/12 do not handle this effect correctly.  To fix, use OpenGL or enable PAL60.
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If '''Disable Fog''' is disabled and '''Ignore Format Changes''' is enabled, a translucent blue rectangle will be present on the screen. If '''Ignore Format Changes''' is disabled, the translucent blue rectangle will no longer appear. '''Ignore Format Changes''' is now disabled by default.
If '''Disable Fog''' is disabled and '''Ignore Format Changes''' is enabled, a translucent blue rectangle will be present on the screen. If '''Ignore Format Changes''' is disabled, the translucent blue rectangle will no longer appear. '''Ignore Format Changes''' is now disabled by default.
{{image|RMCP01-2Fog.png|Game with '''Disable Fog''' disabled|br}{image|RMCP01-3NoFog.png|Game with '''Disable Fog''' enabled|br}} {{image|RMCP01-3NoFog.png|Game with '''Disable Fog''' enabled|br}}
{{image|RMCP01-2Fog.png|Game with '''Disable Fog''' disabled|br}{image|RMCP01-3NoFog.png|Game with '''Disable Fog''' enabled|br}} {{image|RMCP01-3NoFog.png|Game with '''Disable Fog''' enabled|br}}
=== Lens Flare Effect ===
For the lens flare effect to be emulated when looking towards the sun, '''Store EFB Copies to Texture Only''' must be disabled.


=== <s>Mii's Faces</s> ===
=== <s>Mii's Faces</s> ===
Mii faces may disappear if graphics settings are adjusted during gameplay, a savestate is loaded or if entering/exiting exclusive fullscreen (not borderless fullscreen) during a race. If the faces disappear, they will return in the next race. To prevent this, disable '''EFB Copies to Texture Only'''. See {{issue|2112}}. '''EFB to Texture Only''' now disabled by default, and uneffected by opening the config.
Mii faces may disappear if graphics settings are adjusted during gameplay, a savestate is loaded or if entering/exiting exclusive fullscreen (not borderless fullscreen) during a race. If the faces disappear, they will return in the next race. To prevent this, disable '''Store EFB Copies to Texture Only'''. See {{issue|2112}}. '''Store EFB Copies to Texture Only''' now disabled by default, and uneffected by opening the config.
{{image|RMCP01-1.png|A faceless Mii|br}}
{{image|RMCP01-1.png|A faceless Mii|br}}


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[https://forums.dolphin-emu.org/Thread-mario-kart-wii-hd-remaster Mario Kart Wii HD Remaster Project forum thread]
[https://forums.dolphin-emu.org/Thread-mario-kart-wii-hd-remaster Mario Kart Wii HD Remaster Project forum thread]


=== Disable Bloom ===
=== 4xIR Bloom Fix ===
Bloom effects render incorrectly with IR>1. This gecko code will scale bloom effects for up to IRx4.
Bloom effects render incorrectly with IR>1. This gecko code will scale bloom effects for up to IRx4.


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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
 
|xfb2texonly = Off
|xfb2texonlynotes = Support Wii Pinboard pictures
|efb2texonly = Off
|efb2texonlynotes = Show lens flares
}}
}}


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