79,221
edits
(14 intermediate revisions by 5 users not shown) | |||
Line 21: | Line 21: | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Wii Pinboard Pictures === | |||
To properly display images pinned to the Wii Pinboard, you must disable the hack '''Store XFB Copies to Texture Only'''. | |||
=== PAL 50 Flickering === | === PAL 50 Flickering === | ||
This game does some weird depth based effect when rendering at PAL50. D3D11/12 do not handle this effect correctly. To fix, use OpenGL or enable PAL60. | This game does some weird depth based effect when rendering at PAL50. D3D11/12 do not handle this effect correctly. To fix, use OpenGL or enable PAL60. | ||
=== <s>Translucent Blue Rectangle</s> === | === <s>Translucent Blue Rectangle</s> === | ||
If '''Disable Fog''' is disabled and '''Ignore Format Changes''' is enabled, a translucent blue rectangle will be present on the screen. If '''Ignore Format Changes''' is disabled, the translucent blue rectangle will no longer appear. '''Ignore Format Changes''' is now | If '''Disable Fog''' is disabled and '''Ignore Format Changes''' is enabled, a translucent blue rectangle will be present on the screen. If '''Ignore Format Changes''' is disabled, the translucent blue rectangle will no longer appear. '''Ignore Format Changes''' is now disabled by default. | ||
{{image|RMCP01-2Fog.png|Game with '''Disable Fog''' disabled|br}{image|RMCP01-3NoFog.png|Game with '''Disable Fog''' enabled|br}} {{image|RMCP01-3NoFog.png|Game with '''Disable Fog''' enabled|br}} | {{image|RMCP01-2Fog.png|Game with '''Disable Fog''' disabled|br}{image|RMCP01-3NoFog.png|Game with '''Disable Fog''' enabled|br}} {{image|RMCP01-3NoFog.png|Game with '''Disable Fog''' enabled|br}} | ||
=== Lens Flare Effect === | |||
For the lens flare effect to be emulated when looking towards the sun, '''Store EFB Copies to Texture Only''' must be disabled. | |||
=== <s>Mii's Faces</s> === | === <s>Mii's Faces</s> === | ||
Mii faces may disappear if graphics settings are adjusted during gameplay, a savestate is loaded or if entering/exiting exclusive fullscreen (not borderless fullscreen) during a race. If the faces disappear, they will return in the next race. To prevent this, disable '''EFB Copies to Texture Only'''. See {{issue|2112}}. '''EFB to Texture Only''' now disabled by default, and uneffected by opening the config. | Mii faces may disappear if graphics settings are adjusted during gameplay, a savestate is loaded or if entering/exiting exclusive fullscreen (not borderless fullscreen) during a race. If the faces disappear, they will return in the next race. To prevent this, disable '''Store EFB Copies to Texture Only'''. See {{issue|2112}}. '''Store EFB Copies to Texture Only''' now disabled by default, and uneffected by opening the config. | ||
{{image|RMCP01-1.png|A faceless Mii|br}} | {{image|RMCP01-1.png|A faceless Mii|br}} | ||
Line 41: | Line 47: | ||
== Enhancements == | == Enhancements == | ||
=== Anisotropic Filtering Problems === | |||
The red and green glow on the conveyor belts in the Toad's Factory track (maybe other effects too) breaks if anisotropic filtering is used. | |||
=== HD Texture Pack === | === HD Texture Pack === | ||
[https://forums.dolphin-emu.org/Thread-mario-kart-wii-hd-remaster Mario Kart Wii HD Remaster Project forum thread] | [https://forums.dolphin-emu.org/Thread-mario-kart-wii-hd-remaster Mario Kart Wii HD Remaster Project forum thread] | ||
=== | === 4xIR Bloom Fix === | ||
Bloom effects render incorrectly with IR>1. | Bloom effects render incorrectly with IR>1. This gecko code will scale bloom effects for up to IRx4. | ||
<pre> | <pre> | ||
$ | $Bloom Fix x4 | ||
C221D2A8 00000005 | |||
3AC0000E 3AE0001A | |||
3B00001C 3B200034 | |||
3B40000E 3B80001C | |||
3BA00026 80730020 | |||
60000000 00000000 | |||
C2214C18 00000009 | |||
2C1D0026 40A2003C | |||
A0E30000 2C070098 | |||
40A20018 3CE00026 | |||
60E7001C 90E30000 | |||
5400F0BE 4800001C | |||
2C07004C 40A20014 | |||
3CE00013 60E7000E | |||
90E30000 5400F0BE | |||
2C060000 00000000 | |||
C2235048 00000004 | |||
A0050002 2C00000E | |||
40A20010 5400103A | |||
5484103A 9081000C | |||
60000000 00000000 | |||
C221D49C 00000004 | |||
57A0043F 3BA00098 | |||
3B800072 3B2000D0 | |||
3B000072 3AE00068 | |||
3AC00039 00000000</pre> | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|xfb2texonly = Off | |||
|xfb2texonlynotes = Support Wii Pinboard pictures | |||
|efb2texonly = Off | |||
|efb2texonlynotes = Show lens flares | |||
|anisotropic = Off | |||
|anisotropicnotes = Breaks various effects | |||
}} | }} | ||
Line 155: | Line 194: | ||
|vid11=e4LX3xTkOoM|cap11=Dolphin Emulator 5.0 (Ishiiruka) - Mario Kart Wii (1080p HD) - Nintendo Wii | |vid11=e4LX3xTkOoM|cap11=Dolphin Emulator 5.0 (Ishiiruka) - Mario Kart Wii (1080p HD) - Nintendo Wii | ||
|vid12=kPy6b7xELfc|cap12=Dolphin Emulator 5.0 (Ishiiruka) - Mario Kart Wii (4K/2160p/60 FPS UHD Texture Pack) - Nintendo Wii | |vid12=kPy6b7xELfc|cap12=Dolphin Emulator 5.0 (Ishiiruka) - Mario Kart Wii (4K/2160p/60 FPS UHD Texture Pack) - Nintendo Wii | ||
|vid13=f2yCiTJeDkQ|cap13=Mario Kart Wii Gameplay - Luigi Circuit 150cc - Mushroom Cup (Dolphin Emulator 5.0) | |||
}} | }} | ||