Mario Kart Wii: Difference between revisions

Jump to navigation Jump to search
(→‎Gameplay Videos: remove videos not made with Dolphin)
(One intermediate revision by one other user not shown)
Line 49: Line 49:
=== Anisotropic Filtering Problems ===
=== Anisotropic Filtering Problems ===
The red and green glow on the conveyor belts in the Toad's Factory track (maybe other effects too) breaks if anisotropic filtering is used.
The red and green glow on the conveyor belts in the Toad's Factory track (maybe other effects too) breaks if anisotropic filtering is used.
=== Same Racer FOV on Video Preference ===
When using 16:9 mode, the FOV pointer address is adjusted to a lower angle than the 4:3 mode when the race starts. The Gecko code maintains the FOV to have the same height on both screen modes.
==== NTSC-U ====
<pre>
$Maintain Racer FOV
045970A8 48000008
</pre>
{{Image|MKWii 4x3.png|Native 4:3 mode}}
{{Image|MKWii 16x9 Vanilla.png|16:9 mode w/o Gecko Code}}
{{Image|MKWii 16x9 Adjusted.png|16:9 mode w/ Gecko Code|br}}


=== HD Texture Pack ===
=== HD Texture Pack ===
Line 192: Line 204:
|vid9=sC80v3YnzFg|cap9=Dolphin Emulator  Mario Kart Wii  I7 4770k GTX 960
|vid9=sC80v3YnzFg|cap9=Dolphin Emulator  Mario Kart Wii  I7 4770k GTX 960
|vid10=f2yCiTJeDkQ|cap10=Mario Kart Wii Gameplay - Luigi Circuit 150cc - Mushroom Cup (Dolphin Emulator 5.0)
|vid10=f2yCiTJeDkQ|cap10=Mario Kart Wii Gameplay - Luigi Circuit 150cc - Mushroom Cup (Dolphin Emulator 5.0)
|vid11=jiAFEQHB4KM|cap11=Mario Kart Wii - Dolphin Emulator 5.0-12460 [1080p HD] - Nintendo Wii
}}
}}


Navigation menu