Mario Kart Wii: Difference between revisions

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{{See Associated Channel|Mario Kart Channel}}
{{Infobox VG
{{Infobox VG
|image    = [[File:MarioKartWii.jpg|300px]]
|image    = [[File:MarioKartWii.jpg|300px]]
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=== Missing Map ===
=== Missing Map ===
If  Texture Cache Accuracy is changed during a race, the map in the bottom right corner may disappear. The faces of the racers will still show up.
If  graphics settings are changed during a race, the map in the bottom right corner and Mii faces may disappear. The faces of the racers will still show up. This won't happen with '''EFB to Texture only''' disabled.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== WiiConnect24 / RiiConnect24 ===
The WiiConnect24/RiiConnect24 features of this title cannot be used because Dolphin does not currently support them. Refer {{issue|10200}}.
=== Wii Pinboard Pictures ===
=== Wii Pinboard Pictures ===
To properly display images pinned to the Wii Pinboard, you must disable the hack '''Store XFB Copies to Texture Only'''.
To properly display images pinned to the Wii Pinboard, you must disable the hack '''Store XFB Copies to Texture Only''' before the image is created.
 
=== Lens Flare Effect ===
For the lens flare effect to be emulated when looking towards the sun, '''Store EFB Copies to Texture Only''' must be disabled.


=== PAL 50 Flickering ===
=== PAL 50 Flickering ===
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If '''Disable Fog''' is disabled and '''Ignore Format Changes''' is enabled, a translucent blue rectangle will be present on the screen. If '''Ignore Format Changes''' is disabled, the translucent blue rectangle will no longer appear. '''Ignore Format Changes''' is now disabled by default.
If '''Disable Fog''' is disabled and '''Ignore Format Changes''' is enabled, a translucent blue rectangle will be present on the screen. If '''Ignore Format Changes''' is disabled, the translucent blue rectangle will no longer appear. '''Ignore Format Changes''' is now disabled by default.
{{image|RMCP01-2Fog.png|Game with '''Disable Fog''' disabled|br}{image|RMCP01-3NoFog.png|Game with '''Disable Fog''' enabled|br}} {{image|RMCP01-3NoFog.png|Game with '''Disable Fog''' enabled|br}}
{{image|RMCP01-2Fog.png|Game with '''Disable Fog''' disabled|br}{image|RMCP01-3NoFog.png|Game with '''Disable Fog''' enabled|br}} {{image|RMCP01-3NoFog.png|Game with '''Disable Fog''' enabled|br}}
=== Lens Flare Effect ===
For the lens flare effect to be emulated when looking towards the sun, '''Store EFB Copies to Texture Only''' must be disabled.
=== <s>Mii's Faces</s> ===
Mii faces may disappear if graphics settings are adjusted during gameplay, a savestate is loaded or if entering/exiting exclusive fullscreen (not borderless fullscreen) during a race. If the faces disappear, they will return in the next race. To prevent this, disable '''Store EFB Copies to Texture Only'''. See {{issue|2112}}. '''Store EFB Copies to Texture Only''' now disabled by default, and uneffected by opening the config.
{{image|RMCP01-1.png|A faceless Mii|br}}


=== <s>Vulkan Backend Issues</s> ===
=== <s>Vulkan Backend Issues</s> ===
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=== Anisotropic Filtering Problems ===
=== Anisotropic Filtering Problems ===
The red and green glow on the conveyor belts in the Toad's Factory track (maybe other effects too) breaks if anisotropic filtering is used.
The red and green glow on the conveyor belts in the Toad's Factory track (maybe other effects too) breaks if anisotropic filtering is used.
=== Same Racer FOV on Video Preference ===
When using 16:9 mode, the FOV pointer address is adjusted to a lower angle than the 4:3 mode when the race starts. The Gecko code maintains the FOV to have the same height on both screen modes.
==== NTSC-U ====
<pre>
$Maintain Racer FOV
045970A8 48000008
</pre>
{{Image|MKWii 4x3.png|Native 4:3 mode}}
{{Image|MKWii 16x9 Vanilla.png|16:9 mode w/o Gecko Code}}
{{Image|MKWii 16x9 Adjusted.png|16:9 mode w/ Gecko Code|br}}


=== HD Texture Pack ===
=== HD Texture Pack ===
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3B000072 3AE00068
3B000072 3AE00068
3AC00039 00000000</pre>
3AC00039 00000000</pre>
=== Memory Size Override ===
You can increase the memory size available to the game in the Dolphin settings ("Memory Override" under "Advanced"), however increasing the MEM1 size to more than 32 MB can cause issues and crashes when connecting to [[Wiimmfi]]. Increasing the MEM2 size has no such ill effects, and can help loading game mods (custom textures, tracks, ...) that would normally be too large to work correctly.


== Configuration ==
== Configuration ==
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|vid8=4hLo0Y7ZXS8|cap8=(60FPS) Dolphin Emulator 4.0-4063 - Mario Kart Wii Fun (HACK) (1080p HD) - Nintendo Wii
|vid8=4hLo0Y7ZXS8|cap8=(60FPS) Dolphin Emulator 4.0-4063 - Mario Kart Wii Fun (HACK) (1080p HD) - Nintendo Wii
|vid9=sC80v3YnzFg|cap9=Dolphin Emulator  Mario Kart Wii  I7 4770k GTX 960
|vid9=sC80v3YnzFg|cap9=Dolphin Emulator  Mario Kart Wii  I7 4770k GTX 960
|vid10=zuS0idC8Cnc|cap10=Mario Kart Wii (1080p60) Dolphin Emulator (Ishiiruka 483)
|vid10=f2yCiTJeDkQ|cap10=Mario Kart Wii Gameplay - Luigi Circuit 150cc - Mushroom Cup (Dolphin Emulator 5.0)
|vid11=e4LX3xTkOoM|cap11=Dolphin Emulator 5.0 (Ishiiruka) - Mario Kart Wii (1080p HD) - Nintendo Wii
|vid11=jiAFEQHB4KM|cap11=Mario Kart Wii - Dolphin Emulator 5.0-12460 [1080p HD] - Nintendo Wii
|vid12=kPy6b7xELfc|cap12=Dolphin Emulator 5.0 (Ishiiruka) - Mario Kart Wii (4K/2160p/60 FPS UHD Texture Pack) - Nintendo Wii
|vid13=f2yCiTJeDkQ|cap13=Mario Kart Wii Gameplay - Luigi Circuit 150cc - Mushroom Cup (Dolphin Emulator 5.0)
}}
}}


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