Mario Kart Wii: Difference between revisions

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=== PAL 50 Flickering ===
=== PAL 50 Flickering ===
This game does some weird depth based effect when rendering at PAL50.  D3D11/12 do not handle this effect correctly.  To fix, use OpenGL or enable PAL60.
This game does some weird depth based effect when rendering at PAL50.  D3D11/12 do not handle this effect correctly.  To fix, use OpenGL or enable PAL60.
=== Disconnected Controllers Message ===
When disconnecting a Controller that emulates a GameCube Controller, the game won't show a message about the disconnected Controller. On Console, a message is being displayed. Refer {{issue|11323}}.


=== <s>Translucent Blue Rectangle</s> ===
=== <s>Translucent Blue Rectangle</s> ===
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=== Anisotropic Filtering Problems ===
=== Anisotropic Filtering Problems ===
The red and green glow on the conveyor belts in the Toad's Factory track (maybe other effects too) breaks if anisotropic filtering is used.
The red and green glow on the conveyor belts in the Toad's Factory track (maybe other effects too) breaks if anisotropic filtering is used.
=== 60FPS in Multiplayer ===
When playing with 3-4 players in split-screen multiplayer, the framerate is locked at 30FPS. These Gecko codes provided below will make split-screen multiplayer levels play at 60FPS.
==== NTSC-U ====
<pre>
$60FPS in Multiplayer [Nick Reynolds]
004250D4 00000001
0029FD69 00000000
</pre>
==== PAL ====
<pre>
$60FPS in Multiplayer PAL version [Nick Reynolds]
00429454 00000001
002A40E9 00000000
</pre>
=== Same Racer FOV on Video Preference ===
When using 16:9 mode, the FOV pointer address is adjusted to a lower angle than the 4:3 mode when the race starts. The Gecko code maintains the FOV to have the same height on both screen modes.
==== NTSC-U ====
<pre>
$Maintain Racer FOV
045970A8 48000008
</pre>
{{Image|MKWii 4x3.png|Native 4:3 mode}}
{{Image|MKWii 16x9 Vanilla.png|16:9 mode w/o Gecko Code}}
{{Image|MKWii 16x9 Adjusted.png|16:9 mode w/ Gecko Code|br}}


=== HD Texture Pack ===
=== HD Texture Pack ===
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3B000072 3AE00068
3B000072 3AE00068
3AC00039 00000000</pre>
3AC00039 00000000</pre>
=== Memory Size Override ===
You can increase the memory size available to the game in the Dolphin settings ("Memory Override" under "Advanced"), however increasing the MEM1 size to more than 32 MB can cause issues and crashes when connecting to [[Wiimmfi]]. Increasing the MEM2 size has no such ill effects, and can help loading game mods (custom textures, tracks, ...) that would normally be too large to work correctly.


== Configuration ==
== Configuration ==

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