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Mario Kart Wii: Difference between revisions
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{{testing/entry|revision=3.0-228|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 @ 3.42GHz|GPU=ATI Radeon HD 4600|result=Comfortably playable at mostly 60fps despite default OR recommended settings. HOWEVER, Time Trial feature will not replay ghosts that are ported from a Wii Save. As a result, racing/learning World/Regional Record ghost lines/times is not possible. For debugging information, there is one course that seems to be fully functional which is SNES Mario Circuit 3, hope this helps? My Time Trial Ghost Save: http://www.wupload.com/file/2614456887/MKWiiTimeTrialSave.rar|tester=mkwTT}} | {{testing/entry|revision=3.0-228|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 @ 3.42GHz|GPU=ATI Radeon HD 4600|result=Comfortably playable at mostly 60fps despite default OR recommended settings. HOWEVER, Time Trial feature will not replay ghosts that are ported from a Wii Save. As a result, racing/learning World/Regional Record ghost lines/times is not possible. For debugging information, there is one course that seems to be fully functional which is SNES Mario Circuit 3, hope this helps? My Time Trial Ghost Save: http://www.wupload.com/file/2614456887/MKWiiTimeTrialSave.rar|tester=mkwTT}} | ||
{{testing/entry|revision=3.0-235|OS=Windows 7 x64|CPU=Intel Core i7 2630QM|GPU=nVidia GeForce GTX 460M|result=Unplayable: 10-15 fps; 30% GameSpeed. I have tried close to every combination of settings with no luck. | {{testing/entry|revision=3.0-235|OS=Windows 7 x64|CPU=Intel Core i7 2630QM|GPU=nVidia GeForce GTX 460M|result=Unplayable: 10-15 fps; 30% GameSpeed. I have tried close to every combination of settings with no luck. | ||
EDIT: Searching for ways to improve my emulation speed, I found that overclocking my GPU did the job. I now get 40-60 fps at 70-100% GameSpeed in menus, and a constant 60 fps and 100% GameSpeed during a race.|tester=}} | EDIT: Searching for ways to improve my emulation speed, I found that overclocking my GPU did the job. I now get 40-60 fps at 70-100% GameSpeed in menus, and a constant 60 fps and 100% GameSpeed during a race.|tester=}} | ||
{{testing/entry|revision=3.0-373|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Perfect, full speed 60fps. Slight crackling in screen transitions.|tester=jedivulcan}} | {{testing/entry|revision=3.0-373|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Perfect, full speed 60fps. Slight crackling in screen transitions.|tester=jedivulcan}} | ||
{{testing/entry|revision=3.0-424|OS=Windows 7 x64|CPU=Intel Core i7 950 @ 3.07GHz|GPU=nVidia GeForce GTX 570|result=Fully playable at 60 fps with OpenGL. Round start lag a bit(during camera rotation). SETTINGS: 4x Native Res, 16x AF, no AA, EFB to texture (cache: fast), scaled EFB copy, per pixel lighting, Force texture filtering, fast mimaps, OpenMP decoder, XFB: virtual|tester=Skullbot}} | |||
{{testing/end}} | {{testing/end}} | ||