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Mario Party 6: Difference between revisions
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== Gameplay Videos == | == Gameplay Videos == | ||
{{YouTube|zobarlhX8Ak|Dolphin Emulator 4.0 - Mario Party 6 (1080p HD) - Nintendo GameCube}} | |||
{{YouTube|9bUJwyynIZg|Mario Party 6 HD 1080p GameCube (Dolphin Emulator) part1}} | {{YouTube|9bUJwyynIZg|Mario Party 6 HD 1080p GameCube (Dolphin Emulator) part1}} | ||
{{YouTube|PGbr-OvanaQ|Mario Party 6 on Dolphin Emu (720p HD)|br}} | {{YouTube|PGbr-OvanaQ|Mario Party 6 on Dolphin Emu (720p HD)|br}} |
Revision as of 03:39, 25 October 2013
Mario Party 6 | |
---|---|
File:MarioParty6.png | |
Developer(s) | Hudson Soft |
Publisher(s) | Nintendo |
Series | Mario Party |
Platform(s) | GameCube |
Release date(s) | JP November 18, 2004 NA December 6, 2004 EU March 18, 2005 AUS September 15, 2005 |
Genre(s) | Party |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller, Microphone |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Mario Party 6 is the sixth game in the Mario Party series of board game-style video games by Nintendo and is the third title in the series made for Nintendo GameCube. It is the first GameCube game to make use of a microphone add-on.
Problems
Music Stops
BGM may still stop with DSP HLE, even in builds after the AX-HLE merger (3.5-78). DSP LLE does not have this problem. See issue 5998. Fixed in unknown revision.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Mario Party 6 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r5769 | Windows XP x86 | Intel E5200 @ 3.37GHz | ATI Radeon HD 4670 | Mario Party 6 on Dolphin Emu (720p HD) | momkey78 |
r7442 | Windows 7 x64 | AMD Phenom II X4 910 @ 3GHz | AMD Radeon HD 6970 | 100% Speed, Perfect | FHaze |
r7483 | Windows 7 x64 | Intel Celeron E3300 @ 2.5GHz | nVidia GeForce GT 240 | Nearly perfect. Slows down a bit in some minigames. | EliasYFGM |
r7687 | Windows 7 x64 | AMD Athlon 64 X2 4400 @ 2.2GHz | nVidia GeForce GT 440 | Perfect | Endres |
3.0-427 | Windows 7 x86 | Intel Core i5-2300 @ 3GHz | nVidia GeForce GT 430 | Perfect, some mini games have graphical glitches though. | MiniBolt |
3.0-710 | Windows 7 x64 | Intel Core i3-2100 @ 3.1GHZ | AMD Radeon 7850 | Almost perfect. 60 FPS. Minor audio problems. One minigame will crash the game. | Poply |
3.5-290 | Windows 7 x64 | Intel Core i3-2350 @ 2.3GHZ | nVidia 410M | Playable, (as in Mario Party 5) problems for music playback, no problem graphics (OpenGL) and full speed | Dratal |
3.5-367 | Windows 7 x64 | Intel Core i3-2330M @ 2.2GHz | Intel HD Graphics 3000 | Playable at full 60 FPS when using DPS HLE emulation, but the BGM will stop playing. | Oddlyoko2K |
Gameplay Videos
Categories:
- Hudson Soft (Developer)
- Nintendo (Publisher)
- Mario Party (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2004 (Initial release year)
- Party (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- Microphone (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested On (GPU):
- Tested On (Release): 3.0
- Tested On (GPU): Intel
- Untested for 10000+ revisions
- GameCube games