Mario Strikers Charged: Difference between revisions

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|developer = Next Level Games
|developer = Next Level Games
|publisher = Nintendo
|publisher = Nintendo
|released  = {{vgrelease|EU=May 25, 2007}}{{vgrelease|AUS=June 7, 2007}}{{vgrelease|NA=July 30, 2007}}{{vgrelease|JP=September 20, 2007}}
|series    = Mario Strikers, Mario Sports
|series    = ''Mario Strikers'', ''Mario Sports''
|released  = {{vgrelease|EU=May 25, 2007}}{{vgrelease|AUS=June 7, 2007}}{{vgrelease|NA=July 30, 2007}}{{vgrelease|JP=September 20, 2007|KO=March 18, 2010}}
|genre    = Sports, Soccer
|genre    = Sports, Soccer
|modes    = Single-player, Multiplayer (4), Online (4)
|modes    = Single-player, Multiplayer (4), Online (4)
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}}
}}


Supercharged Characters! - The captains from Super Mario Strikers are back in '''''Mario Strikers Charged''''', joined by four new ones, and now you can create your own original team by mixing and matching your captain with an all-new cast of sidekicks. All characters have their own sets of special abilities, making each one play completely differently from one another. New captain super-abilities and sidekick skill-shots add a new level of depth to already crazy soccer battles on the most unpredictable and hazard-filled pitches in the Mario universe. Each field features its own set of interactive hazards that alter game play over the course of the game. Mario Strikers Charged is the sequel to [[Super Mario Strikers]] for the [[Nintendo GameCube]].
Supercharged Characters! - The captains from Super Mario Strikers are back in '''''Mario Strikers Charged''''', also known as '''''Mario Power Soccer''''', joined by four new ones, and now you can create your own original team by mixing and matching your captain with an all-new cast of sidekicks. All characters have their own sets of special abilities, making each one play completely differently from one another. New captain super-abilities and sidekick skill-shots add a new level of depth to already crazy soccer battles on the most unpredictable and hazard-filled pitches in the Mario universe. Each field features its own set of interactive hazards that alter game play over the course of the game. Mario Strikers Charged is the sequel to [[Super Mario Strikers]] for the [[Nintendo GameCube]].


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|


=== Stage Selection Sound ===
 
The stage selection menu may have a choppy sound. This error does not occur in all computers.
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|pal60                    = Off
|pal60notes                = Required to run the game.
}}
}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=5194|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9505 @ 3.4GHz|GPU=NVIDIA GeForce 9800 GT|result=Super Mario Strikers running on Dolphin emulator. Game seems to run at full speed with perfect graphics with no glitches mentioned so far. Sound works ok and controls respond well. The game is perfect. [http://www.youtube.com/watch?v=sRFGMbxikR8 Super Mario Strikers (GC) on Dolphin Wii/GC Emulator 720p HD Full Speed]|tester=nosound98}}
{{testing/entry|revision=5194|OS=Windows 7|CPU=Intel Core 2 Quad Q9505 @ 3.4GHz|GPU=NVIDIA GeForce 9800 GT|result=Super Mario Strikers running on Dolphin emulator. Game seems to run at full speed with perfect graphics with no glitches mentioned so far. Sound works ok and controls respond well. The game is perfect. [http://www.youtube.com/watch?v=sRFGMbxikR8 Super Mario Strikers (GC) on Dolphin Wii/GC Emulator 720p HD Full Speed]|tester=nosound98}}
{{testing/entry|revision=7442|OS=Windows 7 x64|CPU=AMD Phenom II X4 910 @ 3GHz|GPU=AMD Radeon HD 6970|result=63%~85% Speed (Stadium: The Vice)<br>95%~100% Speed (Stadium: The Classroom)|tester=FHaze}}
{{testing/entry|revision=7442|OS=Windows 7|CPU=AMD Phenom II X4 910 @ 3GHz|GPU=AMD Radeon HD 6970|result=63%~85% Speed (Stadium: The Vice)<br>95%~100% Speed (Stadium: The Classroom)|tester=FHaze}}
{{testing/entry|revision=3.5-305|OS=Windows 7 x64|CPU=Intel Core i3-2350 @ 2.3GHz|GPU=NVIDIA GeForce 410M|result=Perfect (no graphic or audio bug), for the speed ~60% in game with my configuration.|tester=Dratal}}
{{testing/entry|revision=3.5-305|OS=Windows 7|CPU=Intel Core i3-2350 @ 2.3GHz|GPU=NVIDIA GeForce 410M|result=Perfect (no graphic or audio bug), for the speed ~60% in game with my configuration.|tester=Dratal}}
{{testing/entry|revision=4.0-9233|OS=Windows 10|CPU=Intel Core i5-4590 @ 3.2GHz|GPU=NVIDIA GeForce GTX 1080|result=Just Perfect. 1080p, 60FPS (100%) even while streaming or recording it. No sound issues, no graphical issues, and perfectly playable with my Xbox 360 Controller. Another wonderful work by Dolphin.|tester=Xeroasd}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
{{VideoGallery
|vid1=uPptmI7Fa_s|cap1=Dolphin Emulator 4.0 - Mario Strikers (1080p HD) - Nintendo Wii
|vid1=kSANGDeyRQA|cap1=(r5287) Mario Strikers Charged Football on Dolphin Wii/GC Emulator (720p HD) Full Speed
|vid2=kSANGDeyRQA|cap2=Mario Strikers Charged Football on Dolphin Wii/GC Emulator (720p HD) Full Speed
|vid2=uPptmI7Fa_s|cap2=Dolphin Emulator 4.0 - Mario Strikers (1080p HD) - Nintendo Wii
|vid3=Gtop2j38Qfk|cap3=Mario Strikers Charged Football - Gameplay Wii 4K 2160p (Dolphin 5.0) (1080p60)
}}
}}
{{Navigation/Mario Sports}}
[[Category:Wii games]]
[[Category:Wii games]]
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