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Mario Strikers Charged
|Mario Strikers Charged|
|Developer(s)||Next Level Games|
|Series||Mario Strikers, Mario Sports|
|Release date(s)||EU May 25, 2007|
AUS June 7, 2007
NA July 30, 2007
JP September 20, 2007
KO March 18, 2010
|Mode(s)||Single-player, Multiplayer (4), Online (4)|
|Input methods||Wii Remote + Nunchuk|
Dolphin Forum thread
Supercharged Characters! - The captains from Super Mario Strikers are back in Mario Strikers Charged, also known as Mario Power Soccer, joined by four new ones, and now you can create your own original team by mixing and matching your captain with an all-new cast of sidekicks. All characters have their own sets of special abilities, making each one play completely differently from one another. New captain super-abilities and sidekick skill-shots add a new level of depth to already crazy soccer battles on the most unpredictable and hazard-filled pitches in the Mario universe. Each field features its own set of interactive hazards that alter game play over the course of the game. Mario Strikers Charged is the sequel to Super Mario Strikers for the Nintendo GameCube.
"Freeze Frame!" Photographs
The "Freeze Frame!" photographs on the ground will appear as simply black boxes. Disabling Store EFB Copies to Texture Only fixes this issue.
This title has minor but noticeable bloom issues at resolutions higher than 1x. It is most visible in the field "The Lava Pit".
As of 5.0-16786, you may use Graphics Mods to remove the bloom altogether or make it be less noticeable by rendering the bloom at native resolution.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Store EFB Copies to Texture Only||Off||Display "Freeze Frame!" photographs properly|
The graph below charts the compatibility with Mario Strikers Charged since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|r5194||Windows 7||Intel Core 2 Quad Q9505 @ 3.4 GHz||NVIDIA GeForce 9800 GT||Super Mario Strikers running on Dolphin emulator. Game seems to run at full speed with perfect graphics with no glitches mentioned so far. Sound works ok and controls respond well. The game is perfect. Super Mario Strikers (GC) on Dolphin Wii/GC Emulator 720p HD Full Speed||nosound98|
|r7442||Windows 7||AMD Phenom II X4 910 @ 3 GHz||AMD Radeon HD 6970||63%~85% Speed (Stadium: The Vice)
95%~100% Speed (Stadium: The Classroom)
|3.5-305||Windows 7||Intel Core i3-2350 @ 2.3 GHz||NVIDIA GeForce 410M||Perfect (no graphic or audio bug), for the speed ~60% in game with my configuration.||Dratal|
|4.0-9233||Windows 10||Intel Core i5-4590 @ 3.2 GHz||NVIDIA GeForce GTX 1080||Just Perfect. 1080p, 60FPS (100%) even while streaming or recording it. No sound issues, no graphical issues, and perfectly playable with my Xbox 360 Controller. Another wonderful work by Dolphin.||Xeroasd|
- Next Level Games (Developer)
- Nintendo (Publisher)
- Mario Strikers (Series)
- Mario Sports (Series)
- Europe (Release region)
- Australia (Release region)
- North America (Release region)
- Japan (Release region)
- Korea (Release region)
- 2007 (Initial release year)
- Sports (Genre)
- Soccer (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Online (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 5 stars (Rating)
- Store EFB Copies to Texture Only (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- Wii games