Mario Tennis: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image       = [[File:MarioTennisN64.jpg|300px]]
|image     = [[File:MarioTennisN64.jpg|300px]]
|developer   = Camelot Software Planning
|developer = Camelot Software Planning
|publisher   = Nintendo
|publisher = Nintendo
|platforms = [[Nintendo 64]],[[Virtual Console]]
|series   = Mario Tennis, Mario Sports
|series       = ''Mario Tennis'', ''Mario Sports''
|released = '''Nintendo 64'''<br/>{{vgrelease|JP=July 21, 2000|NA=August 28, 2000|EU=November 3, 2000}}'''Virtual Console'''<br/>{{vgrelease|EU=June 18, 2010|NA|June 28, 2010}}{{vgrelease|JP=August 31, 2010}}
|released     = '''Nintendo 64'''<br/>{{vgrelease|JP=July 21, 2000|NA=August 28, 2000|EU=November 3, 2000}}'''Virtual Console'''<br/>{{vgrelease|NA=June 28, 2010|EU=June 18, 2010|JP=August 31, 2010}}
|genre     = Sports, Tennis
|genre       = Sports, Tennis
|modes     = Single-player, Multiplayer (4)
|modes       = Single-player, Multiplayer
|input     = Classic Controller, GameCube Controller
|input       = Classic Controller, GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-virtual-console-mario-tennis
|forumlink   = http://forums.dolphin-emu.org/Thread-virtual-console-mario-tennis
}}
}}


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The game uses a control system that differs from most other tennis video games on the market. Shots are performed by pressing one, or both, of the two main buttons (A or B), which make the ball spin in different ways. Pressing a button twice strikes the tennis shot with more power and spin. Additionally, pressing the two buttons in a different order can result in a different type of shot altogether, such as a lob or drop shot. all 4 buttons can be pressed at the same time to hit a very powerful smash shot. The longer a button is pressed before contact is made with the ball, the stronger the shot will be. The control system allows players of all levels to become familiar with the mechanics of the game within a very short time, whilst also encouraging advanced players to take advantage of the variety of shots on offer to come up with different strategies for winning points. A total of seven types of shot are possible using only the one main button of the controller.
The game uses a control system that differs from most other tennis video games on the market. Shots are performed by pressing one, or both, of the two main buttons (A or B), which make the ball spin in different ways. Pressing a button twice strikes the tennis shot with more power and spin. Additionally, pressing the two buttons in a different order can result in a different type of shot altogether, such as a lob or drop shot. all 4 buttons can be pressed at the same time to hit a very powerful smash shot. The longer a button is pressed before contact is made with the ball, the stronger the shot will be. The control system allows players of all levels to become familiar with the mechanics of the game within a very short time, whilst also encouraging advanced players to take advantage of the variety of shots on offer to come up with different strategies for winning points. A total of seven types of shot are possible using only the one main button of the controller.
{{GlobalProblems}}


== Problems ==
== Problems ==
=== Resource Heavy ===
{{Problems|{{#vardefineecho:problems|
This game need a very powerful hardware to run fluently, as of {{revision|3.5-203}}.
=== High RAM Consumption ===
 
Dolphin may consume large amounts of RAM when playing this game. This can be addressed by disabling "Scaled EFB copy". Refer {{issue|7909}}.
=== Input related ===
 
You need to press "Alt+F5" (connecting a wiimote) to pass the first screen.
 
Note : no longer needed in (at least) 3.5-203


=== Graphics ===
}}}}
The scoreboard sometimes renders incorrectly.


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
{{VersionCompatibilityVersion|3.0-716|****}}
<!--Use this template for compatibility entries:{{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3.5-203|****}}
{{VersionCompatibilityVersion|3.0-716|*****|}}
{{VersionCompatibilityVersion|3.5-599|*}}
{{VersionCompatibilityVersion|3.5-599|***|Random Crashes}}
{{VersionCompatibilityVersion|4.0-1492|*****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-716|OS=Windows 7 x64|CPU=Intel Core i7-3820QM|GPU=AMD Radeon HD 7970M|result=Good, FPS often drop|tester=DETOMINE}}
{{testing/entry|revision=3.0-716|OS=Windows 7|CPU=Intel Core i7-3820QM|GPU=AMD Radeon HD 7970M|result=Good, FPS often drop|tester=DETOMINE}}
{{testing/entry|revision=3.5-203|OS=Windows 7 x64|CPU=Intel Core i7-3820QM|GPU=AMD Radeon HD 7970M|result=DirectX 11 seems to be the fastest back-end, it's faster than 3.0-XXX |tester=DETOMINE}}
{{testing/entry|revision=3.5-203|OS=Windows 7|CPU=Intel Core i7-3820QM|GPU=AMD Radeon HD 7970M|result=DirectX 11 seems to be the fastest back-end, it's faster than 3.0-XXX |tester=DETOMINE}}
{{testing/entry|revision=3.5-599|OS=Windows 7 x64|CPU=Intel Core i7-3820QM|GPU=AMD Radeon HD 7970M|result=Horrible, not playable (slow/crash...) |tester=DETOMINE}}
{{testing/entry|revision=3.5-599|OS=Windows 7|CPU=Intel Core i7-3820QM|GPU=AMD Radeon HD 7970M|result=Horrible, not playable (slow/crash...) |tester=DETOMINE}}
{{testing/entry|revision=4.0-1492|OS=Windows 7|CPU=Intel Core i7-3820QM|GPU=AMD Radeon HD 7970M|result=Good|tester=DETOMINE}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
}}
{{Navigation/Mario Sports}}


[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:Nintendo 64 games]]
[[Category:Nintendo 64 games]]

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