Medabots Infinity: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image         = [[File:MedabotsInfinityGC.jpg|300px]]
|image     = [[File:MedabotsInfinityGC.jpg|300px]]
|developer     = Interactive Software
|developer = Interactive Software
|publisher     = Natsume
|publisher = Natsume
|released     = {{vgrelease|JP=November 28, 2003|NA=December 14, 2003|EU=September 24, 2004}}
|released = {{vgrelease|JP=November 28, 2003|NA=December 14, 2003|EU=September 24, 2004}}
|genre         = Role-playing
|genre     = Role-playing
|modes         = Single-player, Multiplayer (2)
|modes     = Single-player, Multiplayer (2)
|input         = GameCube Controller, Game Boy Advance
|input     = GameCube Controller, Game Boy Advance
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-medabots-infinity
|forumlink = http://forums.dolphin-emu.org/Thread-gc-medabots-infinity
}}
}}


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== Problems ==
== Problems ==
=== Crash ===
{{Problems|{{#vardefineecho:problems|
Crashes when balloon bomb is shot. See {{issue|7301}}.  Using the software renderer will work around this crash, but is incredibly slow.
=== Pointer Errors ===
There is a slight malfunction causing pointer errors, simply bypass these by disabling ''Use Panic handlers'' in the interface options.
 
}}}}


== Configuration ==
== Configuration ==
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{{VersionCompatibilityVersion|4730|**|Crash at launch with DX9/11}}
{{VersionCompatibilityVersion|4730|**|Crash at launch with DX9/11}}
{{VersionCompatibilityVersion|6268|****|DX9/11 crash fixed}}
{{VersionCompatibilityVersion|6268|****|DX9/11 crash fixed}}
{{VersionCompatibilityVersion|3.0-234|***|Bomb crashes start}}
{{VersionCompatibilityVersion|3.0-234|***|Bomb crashes (allegedly) start}}
{{VersionCompatibilityVersion|4.0-8176|*****|Bomb Crash fixed}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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