Metal Arms: Glitch in the System: Difference between revisions
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|modes = Single-player, multiplayer | |modes = Single-player, multiplayer | ||
|platforms = GameCube | |platforms = GameCube | ||
|input = Gamepad | |input = Gamepad | ||
|compatibility = {{ratingsGC|name=Metal Arms: Glitch in the System}} | |compatibility = {{ratingsGC|name=Metal Arms: Glitch in the System}} |
Revision as of 13:31, 29 March 2011
Metal Arms: Glitch in the System | |
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Developer(s) | Swingin' Ape Studios, Mass Media Inc. |
Publisher(s) | Vivendi Universal |
Platform(s) | GameCube |
Genre(s) | Third-person shooter |
Mode(s) | Single-player, multiplayer |
Input methods | |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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Metal Arms: Glitch in the System is a third-person shooter developed by Swingin' Ape Studios. It was published by Vivendi Universal on November 18, 2003 in North America for the Nintendo GameCube, PlayStation 2 and Xbox. It was released on April 21, 2008 for Xbox 360 through Xbox Originals
Problems
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Metal Arms: Glitch in the System since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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