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Metroid: Difference between revisions
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{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Core i5 3570K @ 4.7ghz|GPU=nVidia GeForce GTX 275|result=Game runs, but no video: only a black screen or distortions. Runs at double speed (120fps). Shows tons of errors when loading. It's an NES global problem, so this was expected.|tester=MaJoR}} | |||
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Core i5 3570K @ 4.7ghz|GPU=nVidia GeForce GTX 275|result=Same as before: runs, but nothing on the screen. OpenGL showed... something, but it was heavily distorted. All other backends are jet black. Runs at double speed (120fps). No errors during loading.|tester=MaJoR}} | |||
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Revision as of 08:15, 18 January 2013
Metroid | |
---|---|
Developer(s) | Nintendo Research and Development 1, Intelligent Systems |
Publisher(s) | Nintendo |
Series | Metroid |
Platform(s) | Virtual Console, NES |
Release date(s) | NES JP August 6, 1986 NA August 1987 EU January 15, 1988 Virtual Console EU July 20, 2007 NA August 13, 2007 JP March 4, 2008 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Input methods | GameCube Controller, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Metroid (メトロイド Metoroido) is an action-adventure video game co-developed by Nintendo's Research and Development 1 division and Intelligent Systems, and published by Nintendo for the Nintendo Entertainment System. It was released on Virtual Console for its 20th anniversary.
The original Metroid established most of the concepts that would become the mainstays of the Metroid franchise: Samus explores an open world, finding power ups, battling enemies, and slowly progressing forward. It was one of the first open-world non-linear games ever released on this scale, and was so influential it even has a subgenre named after it and Castlevania: Metroidvania. It was not without growing pains however; its lack of a map system and password only saving give Metroid a notoriously brutal difficulty level. The Virtual Console re-release does not address any of those issues, for better or worse.
Problems
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Metroid since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0 | Windows 7 x64 | Core i5 3570K @ 4.7ghz | nVidia GeForce GTX 275 | Game runs, but no video: only a black screen or distortions. Runs at double speed (120fps). Shows tons of errors when loading. It's an NES global problem, so this was expected. | MaJoR |
3.0 | Windows 7 x64 | Core i5 3570K @ 4.7ghz | nVidia GeForce GTX 275 | Same as before: runs, but nothing on the screen. OpenGL showed... something, but it was heavily distorted. All other backends are jet black. Runs at double speed (120fps). No errors during loading. | MaJoR |
Gameplay Screenshots
Gameplay Videos
- Nintendo Research and Development 1 (Developer)
- Intelligent Systems (Developer)
- Nintendo (Publisher)
- Metroid (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 1986 (Initial release year)
- Action-adventure (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (GPU):
- Tested
- Untested for 10000+ revisions
- Virtual Console games