Metroid Prime: Trilogy: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:MetroidPrimeTrilogy.jpg|300px]]
|developer = Retro Studios
|developer = Retro Studios
|publisher = Nintendo
|publisher = Nintendo
|series    = ''Metroid'', ''Metroid Prime''
|series    = Metroid, Metroid Prime
|released  = {{vgrelease|NA=August 24, 2009}}{{vgrelease|EU=September 4, 2009}}{{vgrelease|AUS=October 15, 2009}}
|released  = {{vgrelease|NA=August 24, 2009|EU=September 4, 2009|AUS=October 15, 2009}}
|genre    = First-person action-adventure, First-person shooter, Action-adventure, Compilation
|genre    = First-person action-adventure, First-person shooter, Action-adventure, Compilation
|modes    = Single-player
|modes    = Single-player
|input    = Wii Remote + Nunchuk
|input    = Wii Remote + Nunchuk
|image    = [[File:MetroidPrimeTrilogy.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-wii-metroid-prime-trilogy--26043
|forumlink = http://forums.dolphin-emu.org/Thread-wii-metroid-prime-trilogy--26043
}}
}}


'''''Metroid Prime: Trilogy''''' is an action-adventure video game compilation developed by Retro Studios and published by Nintendo for the [[Wii]] video game console. It features ''[[Metroid Prime]]'', ''[[Metroid Prime 2: Echoes]]'', and ''[[Metroid Prime 3: Corruption]]'' on a single dual-layer disc. The former two, which were originally released for the [[Nintendo GameCube]], have been updated with many of the features that were first implemented in the latter. The Collector's Edition of Metroid Prime Trilogy came packaged in a Steelbook case, containing an art booklet and includes other features; it is one of a handful of Wii games to come in a non-white DVD case.
'''''Metroid Prime: Trilogy''''' is a three-game collection for the Wii console that bundles all three landmark Metroid Prime games onto one disc and revamps the first two installments with intuitive Wii Remote controls, wide-screen presentation and other enhancements. Each game maintains its original storyline and settings, but now Metroid Prime and Metroid Prime 2: Echoes let players use their Wii Remote to aim with precision as heroine Samus Aran. Based on the breakthrough control system that debuted in Metroid Prime 3: Corruption, these new Wii controls bring an entirely new level of immersion and freedom to these milestone games. Players can access the game they want from a unified main menu that ties together all three adventures. Through a new unlockables system, players can gain access to in-game rewards such as music and artwork by accomplishing objectives across all three games.


== Game Pages ==
== Game Pages ==
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== Problems ==
== Emulation Information ==
=== Constant Wii Remote Disconnects ===
=== Constant Wii Remote Disconnects ===
Since {{revision|3.5-471}}, when using the MS Bluetooth Stack (the default Bluetooth stack on Windows) the game will think that the Wii Remote is constantly disconnecting. Pressing a button on the Wii Remote will restore it, but it will disconnect again seconds later. Disable "Enable Speaker Data" to solve this problem, or avoid the MS Bluetooth stack by using the Toshiba Stack or Dolphinbar.
<!-- Shared problem with other Metroid Prime: Trilogy games -->
When using the MS Bluetooth Stack (the default Bluetooth stack on Windows) the game will think that the Wii Remote is constantly disconnecting. Pressing a button on the Wii Remote will restore it, but it will disconnect again seconds later. Disable '''Enable Speaker Data''' to remedy this problem. It's a problem bound to PC hardware and driver, you can also try [[Bluetooth Passthrough]], or follow this [[Wii Remote Plus (RVL-CNT-01-TR) Connection Guide#Windows|Wii Remote -TR Connection Guide]] anyhow to avoid the MS Bluetooth stack. DolphinBar is another viable solution for this problem.


=== Selecting scan visor in MP1 triggers assertion ===
== Problems ==
Since {{revision|4.0-7620}}, selecting a scan visor triggers an endless stream of assertions saying "Memory stride is too small". Clicking "yes" advances the game by one frame, while clicking "no" crashes Dolphin. This prevents any game progress.
{{Problems|{{#vardefineecho:problems|
 
=== <s>Save File Hang</s> ===
=== {{s}}Multiplayer Menu is Empty{{/s}} ===
As of {{revision|5.0-2567}} the game will hang on creation of a savefile. To avoid issues, use an older version of Dolphin for now while the regression is worked on. This may only happen on the Windows version of Dolphin, as users on Linux reported no hang. Repaired in {{revision|5.0-2577}}
When loading the multiplayer menu, the MP2 menu will appear but no items will be displayed within it. This is because the game disconnected the Wii Remote while switching dols, but it doesn't give you a "wiimote is disconnected" alert to tell you to reconnect the Wii Remote. Press Alt-F5 twice and the menu will appear. Fixed in {{revision|4.0-7034}}, just press a button on the Wii Remote and the menu will appear.
 
=== {{s}}Launching a game sends you to the Wii Menu{{/s}} ===
As of {{revision|4.0-4724}}, launching any game in Trilogy will load the Wii Menu instead. Fixed by {{revision|4.0-4833}}.
 
=== {{s}}Blue Startup Video{{/s}} ===
Since {{revision|4.0-216}}, the opening video is... blue. It goes away as soon as a Wii Remote appears on the screen or after a period of time. It has no effect on gameplay. See {{issue|6783}}. Fixed by {{revision|4.0-3334}}.
 
{{image|Metroid Prime Trilogy Blue Opening.jpg|Example of the blue opening video|br}}


=== {{s}}Cannot Use Multiple Save Files{{/s}} ===
}}}}
While each game will work correctly with a single player profile, multiple profiles do not work correctly. Start a new game with a new profile, and the game will not start anew, but will instead load the save from the previous profile. Furthermore, if the player attempts to load the Metroid Prime 2 Multiplayer in the Trilogy launcher, the game will show the multiplayer intro and then load the most recent save of Metroid Prime 2's single player. See {{issue|6070}}. Fixed by {{revision|4.0-1953}}.


== Configuration ==
== Configuration ==
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{{Config
{{Config
|enablespeakerdata      = Off
|enablespeakerdata      = Off
|enablespeakerdatanotes = Causes constant Wii Remote disconnects
|enablespeakerdatanotes = Prevents Wii Remote disconnects if using MS Bluetooth Stack
}}
}}


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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Please only provide entries for the Metroid Prime: Trilogy LAUNCHER.  Please visit the sub-game pages to add entries for individual games-->
<!--Please only provide entries for the Metroid Prime: Trilogy LAUNCHER.  Please visit the sub-game pages to add entries for individual games-->
{{VersionCompatibilityVersion|4492|**|}}
{{VersionCompatibilityVersion|0|**|ES_Launch required}}
{{VersionCompatibilityVersion|3.5-268|****|Multiple dol files supported}}
{{VersionCompatibilityVersion|3.5-268|****|ES_Launch merge}}
{{VersionCompatibilityVersion|3.5-367|***|Framelimiter slowdown problem}}
{{VersionCompatibilityVersion|3.5-367|***|Framelimiter slowdown problem}}
{{VersionCompatibilityVersion|3.5-380|****|Framelimiter problems fixed}}
{{VersionCompatibilityVersion|3.5-380|****|Framelimiter problems fixed}}
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{{VersionCompatibilityVersion|4.0-4724|**|ES_Launch broken}}
{{VersionCompatibilityVersion|4.0-4724|**|ES_Launch broken}}
{{VersionCompatibilityVersion|4.0-4833|****|ES_Launch fixed}}
{{VersionCompatibilityVersion|4.0-4833|****|ES_Launch fixed}}
{{VersionCompatibilityVersion|5.0-2567|**|Saving broken, hangs within menus without a save.}}
{{VersionCompatibilityVersion|5.0-2577|****|Save regression fixed}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Please only provide entries for the Metroid Prime: Trilogy LAUNCHER.  Please visit the sub-game pages to add entries for individual games-->
<!--Please only provide entries for the Metroid Prime: Trilogy LAUNCHER.  Please visit the sub-game pages to add entries for individual games-->
{{testing/entry|revision=3.0-141 ES_LAUNCH|OS=Windows 7|CPU=Intel Core 2 Quad QX9650 @ 4GHz|GPU=ATI Radeon HD 5870|result=[http://www.youtube.com/watch?v=mylfKlqaEGc Metroid Prime: Trilogy on Dolphin - Wii Emu]|tester=Foxcor}}
{{testing/entry|revision=3.0-141 ES_LAUNCH|OS=Windows 7|CPU=Intel Core 2 Quad QX9650 @ 4 GHz|GPU=ATI Radeon HD 5870|result=[http://www.youtube.com/watch?v=mylfKlqaEGc Metroid Prime: Trilogy on Dolphin - Wii Emu]|tester=Foxcor}}
{{testing/entry|revision=3.0-720|OS=Windows 7|CPU=Intel Core 2 Duo E7600 @ 3.06GHz|GPU=NVIDIA GeForce 9800 GT|result=Metroid 2 runs at 30-40FPS very playable with Direct3D9 EFB Copies=Ram for visor scanning Must use dol method for each game. Metroid 3 runs 30-40FPS EFB Copies to RAM for visor scanning|tester=GodsSins}}
{{testing/entry|revision=3.0-720|OS=Windows 7|CPU=Intel Core 2 Duo E7600 @ 3.06 GHz|GPU=NVIDIA GeForce 9800 GT|result=Metroid 2 runs at 30-40FPS very playable with Direct3D9 EFB Copies=Ram for visor scanning Must use dol method for each game. Metroid 3 runs 30-40FPS EFB Copies to RAM for visor scanning|tester=GodsSins}}
{{testing/entry|revision=3.5-268|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.7GHz|GPU=NVIDIA GeForce GTX 275|result=ES_Launch merger. Successfully launched Prime 3, used the home button to go back to the main launcher, and then launched Prime 2. Everything works correctly. There are some minor issues, such as the FMVs lagging behind audio, but that's not new.|tester=MaJoR}}
{{testing/entry|revision=3.5-268|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.7 GHz|GPU=NVIDIA GeForce GTX 275|result=ES_Launch merger. Successfully launched Prime 3, used the home button to go back to the main launcher, and then launched Prime 2. Everything works correctly. There are some minor issues, such as the FMVs lagging behind audio, but that's not new.|tester=MayImilae}}
{{testing/entry|revision=3.5-379|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.3GHz|GPU=NVIDIA GeForce GTX 680 x2|result=100% emulation, there's no stuttering or lagging. Minor problems, such as 3 pixels at the middle of the screen. It's a bit annoying but easy to ignore. NVIDIA GeForce 3D vision isn't working, possibly a Dolphin problem. Settings used: Direct3D9, no AA, no Anisotropic filtering, HLE audio (seems to work right, without any problems), 1440x900 full-screen resolution. For more info click [http://www.youtube.com/watch?v=cWp5M9TKSpo here]|tester=Megamew28}}
{{testing/entry|revision=3.5-379|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.3 GHz|GPU=NVIDIA GeForce GTX 680 x2|result=100% emulation, there's no stuttering or lagging. Minor problems, such as 3 pixels at the middle of the screen. It's a bit annoying but easy to ignore. NVIDIA GeForce 3D vision isn't working, possibly a Dolphin problem. Settings used: Direct3D9, no AA, no Anisotropic filtering, HLE audio (seems to work right, without any problems), 1440x900 full-screen resolution. For more info click [http://www.youtube.com/watch?v=cWp5M9TKSpo here]|tester=Megamew28}}
{{testing/entry|revision=4.0-3532|OS=Windows 7|CPU=Intel Core i7-4770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 750 Ti|result=Game launches fine, but I'm unable to play anything. Prime 1 and 3 claim that the Wii Remote has disconnected, Prime 3 simply goes black and freezes, with some odd pixels in the center of the screen. Prime 2 gets as far as some sort of menu but it's impossible to input using Wii Remotes. Disabling Speaker Data has no affect. Running OpenGL, XAudio2, and using the DolphinBar.|tester=BillyAlt}}
{{testing/entry|revision=4.0-3532|OS=Windows 7|CPU=Intel Core i7-4770K @ 3.5 GHz|GPU=NVIDIA GeForce GTX 750 Ti|result=Game launches fine, but I'm unable to play anything. Prime 1 and 3 claim that the Wii Remote has disconnected, Prime 3 simply goes black and freezes, with some odd pixels in the center of the screen. Prime 2 gets as far as some sort of menu but it's impossible to input using Wii Remotes. Disabling Speaker Data has no affect. Running OpenGL, XAudio2, and using the DolphinBar.|tester=BillyAlt}}
{{testing/entry|revision=4.0-5550|OS=Windows 8.1|CPU=Intel Core i5-4670K @ 4.4GHz|GPU=NVIDIA GeForce GTX 970|result=One small issue - The Wii Remote gets disconnected every time I load my save game, which is easily fixed with alt+f5. Prime 2 runs flawlessly, completed the game without any issues. Prime 3 runs well in the latest builds, gone are the audio issues from earlier revisions. Currently just got Plasma Beam in Prime 3, and everything is working just fine now. Mouse and keyboard controls work well enough to enable a full play through without an actual Wii Remote. Not sure about Prime 1 as I refuse to play the trilogy version due to removal of sequence breaking.|tester=Andr0idOS}}{{testing/end}}
{{testing/entry|revision=4.0-5550|OS=Windows 8.1|CPU=Intel Core i5-4670K @ 4.4 GHz|GPU=NVIDIA GeForce GTX 970|result=One small issue - The Wii Remote gets disconnected every time I load my save game, which is easily fixed with alt+f5. Prime 2 runs flawlessly, completed the game without any issues. Prime 3 runs well in the latest builds, gone are the audio issues from earlier revisions. Currently just got Plasma Beam in Prime 3, and everything is working just fine now. Mouse and keyboard controls work well enough to enable a full play through without an actual Wii Remote. Not sure about Prime 1 as I refuse to play the trilogy version due to removal of sequence breaking.|tester=Andr0idOS}}
{{testing/entry|revision=5.0|OS=Linux 4.8.15|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=AMD Radeon R7 250E|result=IR 2x, very little stuttering. Skip EFB Access from CPU speeds up emulation to a near-perfection point. |tester=lmello}}
{{testing/entry|revision=5.0-11819|OS=Windows 10|CPU=Intel Core i7-7700K @ 4.2 GHz|GPU=NVIDIA GeForce GTX 970|result=All games ran on 60FPS all the time. There were only occasional slowdowns at certain parts of each game. In Prime 1 when looking up at the rain during the Ridley boss fight; In Prime 2 when a Rezbit is uploading a virus to your suit making your visor flicker; In Prime 3 on the G.F.S. Valhalla when the rooms "Docking Bay 5" and "Hangar A Access" are connected and  visible at the same time.|tester=TowerTowel}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
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|vid2=Vs8GOzptjxw|cap2=Dolphin Emulator 4.0-5991 - Metroid Prime Trilogy (Metroid Prime 1) Gameplay test
|vid2=Vs8GOzptjxw|cap2=Dolphin Emulator 4.0-5991 - Metroid Prime Trilogy (Metroid Prime 1) Gameplay test
}}
}}
{{Navigation Metroid}}
{{Navigation/Metroid}}


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