Metroid Prime: Trilogy: Difference between revisions

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== Problems ==
== Problems ==
=== Memory Stride Errors ===
A "Memory stride is too small" error will occur when scanning. Refer {{Issue|9084}}. For the time being disabling Panic Handlers is the best solution.
=== Constant Wii Remote Disconnects ===
=== Constant Wii Remote Disconnects ===
Since {{revision|3.5-471}}, when using the MS Bluetooth Stack (the default Bluetooth stack on Windows) the game will think that the Wii Remote is constantly disconnecting. Pressing a button on the Wii Remote will restore it, but it will disconnect again seconds later. Disable "Enable Speaker Data" to solve this problem, or avoid the MS Bluetooth stack by using the Toshiba Stack or Dolphinbar.
Since {{revision|3.5-471}}, when using the MS Bluetooth Stack (the default Bluetooth stack on Windows) the game will think that the Wii Remote is constantly disconnecting. Pressing a button on the Wii Remote will restore it, but it will disconnect again seconds later. Disable "Enable Speaker Data" to solve this problem, or avoid the MS Bluetooth stack by using the Toshiba Stack or Dolphinbar.
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|enablespeakerdata      = Off
|enablespeakerdata      = Off
|enablespeakerdatanotes = Causes constant Wii Remote disconnects
|enablespeakerdatanotes = Causes constant Wii Remote disconnects
|panichandlers          = Off
|panichandlersnotes    = Avoid Memory Stride Errors
}}
}}


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{{VersionCompatibilityVersion|4.0-4724|**|ES_Launch broken}}
{{VersionCompatibilityVersion|4.0-4724|**|ES_Launch broken}}
{{VersionCompatibilityVersion|4.0-4833|****|ES_Launch fixed}}
{{VersionCompatibilityVersion|4.0-4833|****|ES_Launch fixed}}
{{VersionCompatibilityVersion|4.0-7620|**|Memory stride is too small error when scanning}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}