Military Madness: Difference between revisions

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{{Infobox VG
{{Infobox VG
|developer = Hudson Entertainment
|image    = [[File:Military Madness.jpg|300px]]
|developer = Hudson Soft
|publisher = Hudson Entertainment
|publisher = Hudson Entertainment
|released = '''TurboGrafx-16'''<br>{{vgrelease|JP=1989|NA=1990}}'''Virtual Console'''<br/>{{vgrelease|JP=December 20, 2006|NA=December 18, 2006}}
|released = '''TurboGrafx-16'''<br/>{{vgrelease|JP=February 9, 1989|NA=1990}}'''Virtual Console'''<br/>{{vgrelease|NA=December 18, 2006}}{{vgrelease|JP=December 20, 2006|EU=December 22, 2006|AUS=July 6, 2007}}
|genre = Strategy
|genre     = Strategy
|modes = Single-player, Multi-player
|modes     = Single-player, Multiplayer (2)
|input = Wii Remote, GameCube Controller, Classic Controller
|input     = Wii Remote
|image = [[File:Military Madness.jpg|300px]]
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-military-madness
|forumlink = }}
}}


'''''Military Madness''''' is a turn-based strategy game that takes place on the moon in 2089, with the player controlling the Allied-Union forces against the Axis-Xenon forces. Units cannot be produced, but the Allied-Union forces could "capture" enemy units if they were in factories, or find unsecured factories and gain units from them. Units could also be repaired by returning them to factories under Allied-Union control.
'''''Military Madness''''' is a turn-based strategy game that takes place on the moon in 2089, with the player controlling the Allied-Union forces against the Axis-Xenon forces. Units cannot be produced, but the Allied-Union forces could "capture" enemy units if they were in factories, or find unsecured factories and gain units from them. Units could also be repaired by returning them to factories under Allied-Union control.
{{GlobalProblems}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config}}
{{Config
 
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|Revision|Compatibility}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3.5-1722|****}}
{{VersionCompatibilityVersion|3.5-1722|****|}}
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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=3.5-1722|OS=Windows 8 x86|CPU=Intel Core 2 Duo T7100 @ 1.8GHz|GPU=Mobile Intel 965 Express Chipset|result=Minor graphical and audio glitches.|tester=Jogait}}
{{testing/entry|revision=3.5-1722|OS=Windows 8|CPU=Intel Core 2 Duo T7100 @ 1.8 GHz|GPU=Mobile Intel 965 Express Chipset|result=Minor graphical and audio glitches.|tester=Jogait}}
{{testing/end}}
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== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
}}


[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:TurboGrafx-16 games‏‎]]
[[Category:TurboGrafx-16 games‏‎]]

Latest revision as of 00:20, 6 February 2022

Military Madness
Military Madness.jpg
Developer(s) Hudson Soft
Publisher(s) Hudson Entertainment
Platform(s) Virtual Console, TurboGrafx-16
Release date(s) TurboGrafx-16
JP February 9, 1989
NA 1990
Virtual Console
NA December 18, 2006
JP December 20, 2006
EU December 22, 2006
AUS July 6, 2007
Genre(s) Strategy
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote
Compatibility 4Stars4.pngEdit rating: Military Madness
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Military Madness is a turn-based strategy game that takes place on the moon in 2089, with the player controlling the Allied-Union forces against the Axis-Xenon forces. Units cannot be produced, but the Allied-Union forces could "capture" enemy units if they were in factories, or find unsecured factories and gain units from them. Units could also be repaired by returning them to factories under Allied-Union control.

Problems

There are no reported problems with this title.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Military Madness since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21455 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.5-1722 Windows 8 Intel Core 2 Duo T7100 @ 1.8 GHz Mobile Intel 965 Express Chipset Minor graphical and audio glitches. Jogait

Gameplay Videos