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Monopoly Streets
Monopoly Streets | |
---|---|
Developer(s) | Electronic Arts |
Publisher(s) | Electronic Arts |
Series | Monopoly |
Platform(s) | Wii |
Release date(s) | NA October 26, 2010 AUS Novemeber 4, 2010 EU November 5, 2010 |
Genre(s) | Board game |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
To celebrate its 75th anniversary, the world of Monopoly comes to life through a living, breathing city that you can build, own, and monopolize. Monopoly Streets has everything you love about the board game, presented as a street level tour of Mr. Monopoly's fully animated world.
Problems
Dual Core Crash
Using dual-core will cause crashes without Synchronize GPU Thread or Deterministic Dual-Core enabled. Deterministic Dual-Core tends to give better performance.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Game Properties
Config | Setting | Notes |
---|---|---|
Synchronize GPU Thread | On | Avoid crashes, alternately use Deterministic Dual-Core |
Version Compatibility
The graph below charts the compatibility with Monopoly Streets since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
5.0-4668 | Windows 10 | Intel Core i7-6700K @ 4 GHz | NVIDIA GeForce GTX 1080 | Playable. Game is running at constant 30 FPS. Tested with 3x IR and default settings. | SuperSonic |
5.0-6004 | Windows 10 | Intel Core i7-6700K @ 4 GHz | NVIDIA GeForce GTX 970 | Plays fine, did not notice any crash with Dual core, but only played briefly. | Kolano |
Gameplay Videos
- Electronic Arts (Developer)
- Electronic Arts (Publisher)
- Monopoly (Series)
- North America (Release region)
- Australia (Release region)
- Europe (Release region)
- 2010 (Initial release year)
- Board game (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- 4 stars (Rating)
- Synchronize GPU Thread (Config Required)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Wii games
- Ships with debugging symbols