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Muramasa: The Demon Blade: Difference between revisions
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<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester}}--> | <!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester}}--> | ||
{{Test Entry|revision=2.0|OS=Windows XP SP3|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=nVidia GeForce 7025 658MHz|result=Complete Momohime story (PAL version). Most time run at 46-50 fps (Sadly I can't play OdinShere at this speed), in some menu drops to 35 fps. You'll get 5-15 more fps on RC2.0 then on latest revisions (r7605). Get some very minor texture bugs: catfish (at title screen) and head of broken Buddha statue (at last stage) - have black squares. Game may hanging then fighting numerous enemies - if enable JIT recompiler it seem to hang less often|tester=†.fl.l).}} | {{Test Entry|revision=2.0|OS=Windows XP SP3|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=nVidia GeForce 7025 658MHz|result=Complete Momohime story (PAL version). Most time run at 46-50 fps (Sadly I can't play OdinShere at this speed), in some menu drops to 35 fps. You'll get 5-15 more fps on RC2.0 then on latest revisions (r7605). Get some very minor texture bugs: catfish (at title screen) and head of broken Buddha statue (at last stage) - have black squares. Game may hanging then fighting numerous enemies - if enable JIT recompiler it seem to hang less often|tester=†.fl.l).}} | ||
{{Test Entry|revision=7257|OS=Windows 7 x64|CPU=Intel Core i7 860|GPU=ATI Radeon 5770|result=Perfect 60 FPS, no problems|tester= | {{Test Entry|revision=7257|OS=Windows 7 x64|CPU=Intel Core i7 860|GPU=ATI Radeon 5770|result=Perfect 60 FPS, no problems|tester=ThatLuciano}} | ||
{{Test Entry|revision=7257|OS=Windows 7 x64|CPU=Intel Core 2 solo 2.20GHz|GPU=Intel Mobile 4 series|result=Perfect 45 FPS, small lag|tester= | {{Test Entry|revision=7257|OS=Windows 7 x64|CPU=Intel Core 2 solo 2.20GHz|GPU=Intel Mobile 4 series|result=Perfect 45 FPS, small lag|tester=Speed king}} | ||
{{Test Entry|revision=7478|OS=Windows 7 x64|CPU=Intel Core i7 2600K @ 3.4GHz|GPU=AMD Radeon HD 6950|result=Runs 100% perfect.|tester= | {{Test Entry|revision=7478|OS=Windows 7 x64|CPU=Intel Core i7 2600K @ 3.4GHz|GPU=AMD Radeon HD 6950|result=Runs 100% perfect.|tester=Robodt7}} | ||
{{Test Entry|revision=7561|OS=Windows 7 x64|CPU=AMD Phenom II X6 1090T @ 3.2GHz|GPU=AMD Radeon HD 6950 2GB |result=Runs 100% perfect, but some texture problems.|tester= | {{Test Entry|revision=7561|OS=Windows 7 x64|CPU=AMD Phenom II X6 1090T @ 3.2GHz|GPU=AMD Radeon HD 6950 2GB |result=Runs 100% perfect, but some texture problems.|tester=Gix}} | ||
{{Test Entry|revision=7673|OS=Linux x64|CPU=AMD Athlon 64 X2 @ 2.6GHz|GPU=nVidia GeForce 8600 GT 256MB|result=Runs 100% perfect so far.|tester=pantaril}} | {{Test Entry|revision=7673|OS=Linux x64|CPU=AMD Athlon 64 X2 @ 2.6GHz|GPU=nVidia GeForce 8600 GT 256MB|result=Runs 100% perfect so far.|tester=pantaril}} | ||
{{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs 100%. This revision introduces a strange glitch on the title screen, the main symbol as all blotched up.|tester=MegaJump}} | {{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs 100%. This revision introduces a strange glitch on the title screen, the main symbol as all blotched up.|tester=MegaJump}} |
Revision as of 17:35, 15 August 2011
Muramasa: The Demon Blade is an action role playing game developed by Vanillaware and published by Marvelous Entertainment in Japan, Rising Star Games in Europe, and Ignition Entertainment in North America for the Wii. The game was released in Japan on April 9, 2009, in North America on September 8, 2009, and in Europe on November 27, 2009.
Muramasa follows the story of Kisuke, a fugitive who has lost his memory, including that of a crime that he committed and Momohime, a lithe female ronin possessed by a dark spirit. Gameplay allows players to use the Wii Remote, the Classic controller and the GameCube controller. The game allows players to use two different characters and features three difficulty levels.
Problems
Hanging
The game suffers from random hangs. Save often. Try to enable JIT recompiler.
Black/Inverted Textures
In some older revisions, transparent textures appear black, or negative, refer issue 1521.
Texture Alignment
Texture alignment issues in the game menus can be resolved by setting the internal resolution to Auto (Multiple of 640x528)
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Muramasa: The Demon Blade since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry |}
Gameplay Videos
- Vanillaware (Developer)
- Marvelous Entertainment (Publisher)
- Japan (Release region)
- Ignition Entertainment (Publisher)
- North America (Release region)
- Rising Star Games (Publisher)
- Europe (Release region)
- Action Role-Playing (Genre)
- Single-Player (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Action role-playing games
- Wii games