NASCAR The Game: Inside Line: Difference between revisions

Jump to navigation Jump to search
Line 13: Line 13:
Experience NASCAR racing any way you want in '''''NASCAR The Game: Inside Line''''' the sequel to [[NASCAR The Game: 2011]]! From quick-hit challenges to the race for the checkered flag to the relentless pursuit of the Sprint Cup, it's all here. Compete as your favorite driver in Season Mode. Create your own driver and compete over multiple years in Career Mode. You'll not only jockey for position with other drivers on the track, you'll compete to earn your team dollars from over 60 official NASCAR sponsors. Relive the most remarkable moments in racing history in Challenge Mode. Pick from over 120 customizable looks for your car in the Paint Booth, face off with friends in split-screen multiplayer, and more.
Experience NASCAR racing any way you want in '''''NASCAR The Game: Inside Line''''' the sequel to [[NASCAR The Game: 2011]]! From quick-hit challenges to the race for the checkered flag to the relentless pursuit of the Sprint Cup, it's all here. Compete as your favorite driver in Season Mode. Create your own driver and compete over multiple years in Career Mode. You'll not only jockey for position with other drivers on the track, you'll compete to earn your team dollars from over 60 official NASCAR sponsors. Relive the most remarkable moments in racing history in Challenge Mode. Pick from over 120 customizable looks for your car in the Paint Booth, face off with friends in split-screen multiplayer, and more.


== Emulation Notes ==
== Emulation Information ==
=== Invalid Reads/Game Crashes ===
=== Invalid Reads/Game Crashes ===
This game has bugs leading to game crashes.  If an AI driver _or_ player driver invalidly enters pit lane while at max damage, the game can crash.  If MMU Emulation is off, instead of crashing the game will throw "Invalid Read Errors" instead.
This game has bugs leading to game crashes.  If an AI driver _or_ player driver invalidly enters pit lane while at max damage, the game can crash.  If MMU Emulation is off, instead of crashing the game will throw "Invalid Read Errors" instead.