NBA Street Vol. 2: Difference between revisions

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|modes    = Single-player, Multiplayer (2)
|modes    = Single-player, Multiplayer (2)
|input    = GameCube Controller
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-nba-street-vol-2
|forumlink = https://forums.dolphin-emu.org/Thread-gc-nba-street-vol-2
}}
}}


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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
 
{{Problems/VP6 Videos}}


}}}}
}}}}
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== Configuration ==
== Configuration ==
{{Config
{{Config
|manualtexturesampling      = On
|manualtexturesamplingnotes = Render VP6 video
}}
}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-71|OS=Windows 7|CPU=Intel Pentium E6300 @ 3.4GHz|GPU=ATI Radeon HD 4850|result=Playable 60FPS (NTSC)--> Lots of graphical glitches in menus, but works well once you get in-game.|tester=axfelix}}
{{testing/entry|revision=3.0-71|OS=Windows 7|CPU=Intel Pentium E6300 @ 3.4 GHz|GPU=ATI Radeon HD 4850|result=Playable 60FPS (NTSC)--> Lots of graphical glitches in menus, but works well once you get in-game.|tester=axfelix}}
{{testing/entry|revision=4.0-263|OS=Windows 8|CPU=Intel Core i7-3630QM @ 2.4GHz|GPU=NVIDIA GeForce GT 650M|result=Playable 60FPS (NTSC) --- Intro cinematic are majorly glitched, but menus are only slightly glitched. Shadows overlap characters in-game.|tester=nos770}}
{{testing/entry|revision=4.0-263|OS=Windows 8|CPU=Intel Core i7-3630QM @ 2.4 GHz|GPU=NVIDIA GeForce GT 650M|result=Playable 60FPS (NTSC) --- Intro cinematic are majorly glitched, but menus are only slightly glitched. Shadows overlap characters in-game.|tester=nos770}}
{{testing/entry|revision=4.0-720|OS=Windows 7|CPU=AMD Phenom II X6 1090T|GPU=NVIDIA GeForce GTX 560|result=Playable 60FPS. Graphics with Direct3D are perfect.|tester=Rostack}}
{{testing/entry|revision=4.0-720|OS=Windows 7|CPU=AMD Phenom II X6 1090T|GPU=NVIDIA GeForce GTX 560|result=Playable 60FPS. Graphics with Direct3D are perfect.|tester=Rostack}}
{{testing/entry|revision=4.0-7420|OS=Windows 10|CPU=Intel Core2 Duo E7300 @ 2.66GHz|GPU=NVIDIA GeForce 9500 GT|result=Playable 30-45FPS.|tester=Dragic}}
{{testing/entry|revision=4.0-7420|OS=Windows 10|CPU=Intel Core2 Duo E7300 @ 2.66 GHz|GPU=NVIDIA GeForce 9500 GT|result=Playable 30-45FPS.|tester=Dragic}}
{{testing/entry|revision=4.0-7840|OS=Windows 10|CPU=AMD FX-6120 @ 3.8GHz|GPU=AMD Radeon 7850 2GB|result=Playable 60FPS using OpenGL backend.|tester=SuchDogeWow}}
{{testing/entry|revision=4.0-7840|OS=Windows 10|CPU=AMD FX-6120 @ 3.8 GHz|GPU=AMD Radeon 7850 2GB|result=Playable 60FPS using OpenGL backend.|tester=SuchDogeWow}}
{{testing/entry|revision=5.0-20734|OS=Windows 11|CPU=Intel Core i3-12100F|GPU=NVIDIA GeForce GTX 1650|result=Playable at 60FPS. Cinematics look normal with manual sampling on. Some textures look pixelated (the number 5 on the scoreboard) but it looks that way on GameCube too.|tester=AGuy27}}
{{testing/end}}
{{testing/end}}