Need for Speed: Underground: Difference between revisions
(Version Compatibility (Please only add new entries for when a compat change occurred). Added release date information. Minor cleanup.) |
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|publisher = EA Games | |publisher = EA Games | ||
|genre = Racing | |genre = Racing | ||
|released = {{vgrelease|NA=November 17, 2003|EU=November 21, 2003}}{{vgrelease|JP=December 25, 2003}} | |||
|modes = Single-player, Multiplayer | |modes = Single-player, Multiplayer | ||
|platforms = GameCube | |platforms = [[GameCube]] | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|compatibility = {{ratingsGC|name=Need for Speed: Underground}}}} | |compatibility = {{ratingsGC|name=Need for Speed: Underground}}}} | ||
'''''Need for Speed: Underground''''' (NFSU) is the seventh racing game in the Need for Speed video game series developed by EA Black Box and published by Electronic Arts in 2003. | '''''Need for Speed: Underground''''' (NFSU) is the seventh racing game in the Need for Speed video game series developed by EA Black Box and published by Electronic Arts in 2003. | ||
Underground remakes the series' formula completely with a heavy emphasis on tuner culture and a storyline-driven career mode. All races take place in a generic city at night. Rather than exotic cars, Underground featured vehicles associated with the import scene. Underground was commercially successful, and inspired a sequel. | Underground remakes the series' formula completely with a heavy emphasis on tuner culture and a storyline-driven career mode. All races take place in a generic city at night. Rather than exotic cars, Underground featured vehicles associated with the import scene. Underground was commercially successful, and inspired a [[Need for Speed: Underground 2|sequel]]. | ||
== Problems == | == Problems == | ||
===Audio=== | |||
No music track with DSP HLE. There is still some slight audio stutter even with DSP LLE. | === Audio === | ||
No music track with DSP HLE. There is still some slight audio stutter even with [[DSP LLE]]. | |||
== Configuration == | == Configuration == | ||
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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}--> | ||
{{VersionCompatibilityVersion|6252|****}} | {{VersionCompatibilityVersion|6252|****}} | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
*[http://www.youtube.com/watch?v=pwnqxzkxxlg | *[http://www.youtube.com/watch?v=pwnqxzkxxlg Dolphin: NFS Underground - Full Speed HD] | ||
{{Navigation Need for Speed}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Racing games]] | [[Category:Racing games]] | ||
Revision as of 04:10, 13 June 2012
Need for Speed: Underground | |
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Developer(s) | EA Black Box |
Publisher(s) | EA Games |
Platform(s) | GameCube |
Release date(s) | NA November 17, 2003 EU November 21, 2003 JP December 25, 2003 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Need for Speed: Underground (NFSU) is the seventh racing game in the Need for Speed video game series developed by EA Black Box and published by Electronic Arts in 2003. Underground remakes the series' formula completely with a heavy emphasis on tuner culture and a storyline-driven career mode. All races take place in a generic city at night. Rather than exotic cars, Underground featured vehicles associated with the import scene. Underground was commercially successful, and inspired a sequel.
Problems
Audio
No music track with DSP HLE. There is still some slight audio stutter even with DSP LLE.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | DSP LLE recompiler | Enables background music |
Version Compatibility
The graph below charts the compatibility with Need for Speed: Underground since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-692 | Windows 7 x64 | Intel Core i5 2500k @ 4.5GHZ | AMD Radeon HD 6850 | Perfect:Perfect: FPS sometimes drops below 30 when there are a lot of vehicles on screen. Resolution:1680x1050, Aspect Ratio:Stretch, Internal Res: Auto, AF:16x, Widescreen Hack | Zheka |
^r6252 | Windows 7 x64 | Intel Core i7-930 @ 3.53GHz | ATI Radeon HD 5770 | Playable: BGM music broken/Minor lighting issues | |
^3.0-499 | Windows 7 x64 | Intel Core i5-2500k @ 4.4GHz | AMD Radeon HD 6850 | Playable: BGM music broken |
Gameplay Videos
- EA Black Box (Developer)
- EA Games (Publisher)
- North America (Release region)
- Europe (Release region)
- Japan (Release region)
- 2003 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- DSP Emulator Engine (Config Required)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested
- Tested On (GPU): ATI
- Untested for 10000+ revisions
- GameCube games
- Racing games