Need for Speed: Underground: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
(Added car reflections bug and marked it as fixed. We kind of dropped the ball on this one! Not sure if it's perfect, leaving it as is. Maybe Xerxes can check it?)
Line 15: Line 15:


== Problems ==
== Problems ==
=== <s>No Car Reflections</s> ===
All reflectivity on the cars is broken. See {{issue|8072}}. Fixed by {{revision|4.0-5225}}.
=== <s>Background Music</s> ===
=== <s>Background Music</s> ===
The background music while racing fails to play properly in HLE. This was fixed sometime before {{revision|4.0-4478}}.
The background music while racing fails to play properly in HLE. This was fixed sometime before {{revision|4.0-4478}}.
Line 26: Line 30:
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
{{VersionCompatibilityVersion|6252|****|Minor lighting issues }}
{{VersionCompatibilityVersion|6252|****|Minor lighting issues }}
{{VersionCompatibilityVersion|4.0-5225|****|lighting issues resolved}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}



Revision as of 13:36, 22 January 2015

Need for Speed: Underground
NFSUGGC.jpg
Developer(s) EA Black Box
Publisher(s) Electronic Arts
Series Need for Speed
Platform(s) GameCube
Release date(s) NA November 17, 2003
EU November 21, 2003
JP December 25, 2003
Genre(s) Racing
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Need for Speed: Underground
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

Need for Speed: Underground (NFSU) is the seventh racing game in the Need for Speed video game series developed by EA Black Box and published by Electronic Arts in 2003. Underground remakes the series' formula completely with a heavy emphasis on tuner culture and a storyline-driven career mode. All races take place in a generic city at night. Rather than exotic cars, Underground featured vehicles associated with the import scene. Underground was commercially successful, and inspired a sequel.

Problems

No Car Reflections

All reflectivity on the cars is broken. See issue 8072. Fixed by 4.0-5225.

Background Music

The background music while racing fails to play properly in HLE. This was fixed sometime before 4.0-4478.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Need for Speed: Underground since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21453 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r6252 Windows 7 x64 Intel Core i7-930 @ 3.53GHz ATI Radeon HD 5770 Playable: BGM music broken/Minor lighting issues
3.0-243 Windows 7 x64 Intel Core i5-2500K @ 4.5GHZ AMD Radeon HD 6850 Perfect: FPS sometimes drops below 30 when there are a lot of vehicles on screen. Resolution:1680x1050, Aspect Ratio:Stretch, Internal Res: Auto, AF:16x, Widescreen Hack Zheka
3.0-499 Windows 7 x64 Intel Core i5-2500K @ 4.4GHz AMD Radeon HD 6850 Playable: BGM music broken
4.0.2 Windows 7 x64 AMD FX-8120 @ 3.1GHz AMD Radeon HD 7970 Audio Broken
4.0-4478 Linux Ubuntu 14.04 Intel Core i3-3220 @ 3.3GHz nVidia GeForce GTX 650 Not really playable. Jumps sporadically between 80% and 100% speed. It'd be okay if it wasn't so inconsistent. I tried a bunch of different combinations of graphics hacks to make it run 100% and I ended up just making it slower. The emulation though is perfect as far as I can see with default settings, audio works great in HLE, though some cutscenes can fail to update/stutter a bit it doesn't make the game less enjoyable and everything seems fine in-game. Xerxes

Gameplay Videos

Template:Navigation Need for Speed