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Nerf N-Strike Elite: Difference between revisions
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|modes = Single-player, Multiplayer (2) | |modes = Single-player, Multiplayer (2) | ||
|input = Wii Remote | |input = Wii Remote | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-wii-nerf-n-strike-elite | ||
}} | }} | ||
'''''Nerf: N-Strike Elite''''' will feature a classic rail shooter style of gameplay and equip players with a cache of fresh features. With the Wii-remote snapped into the Nerf Switch Shot Ex-3 blaster and the red reveal lens engaged, players will be able to detect enemy weak spots, solve puzzles and decode secret messages as they blast their way to victory. Boys in the target age range of 8 to 12 will jump into battle as one of four playable characters, each with their own unique customizable blasters and abilities. For those players who find themselves in a melee that requires back-up, Nerf 2: N-Strike Elite will include two-player co-op, allowing buddies to immediately jump in and join the crusade. Players will also interact with a veritable army of robots including B.O.B., the same recruiting robot from the first [[Nerf N-Strike]] game. | '''''Nerf: N-Strike Elite''''' will feature a classic rail shooter style of gameplay and equip players with a cache of fresh features. With the Wii-remote snapped into the Nerf Switch Shot Ex-3 blaster and the red reveal lens engaged, players will be able to detect enemy weak spots, solve puzzles and decode secret messages as they blast their way to victory. Boys in the target age range of 8 to 12 will jump into battle as one of four playable characters, each with their own unique customizable blasters and abilities. For those players who find themselves in a melee that requires back-up, Nerf 2: N-Strike Elite will include two-player co-op, allowing buddies to immediately jump in and join the crusade. Players will also interact with a veritable army of robots including B.O.B., the same recruiting robot from the first [[Nerf N-Strike]] game. | ||
== Emulation Information == | |||
=== N-Strike Gun Red Film === | === N-Strike Gun Red Film === | ||
In order to see certain enemies/puzzles, the gun that comes with the game has a red film you can look through to reveal them on screen. In Dolphin, you can actually use post processing shaders to get around this, such as Spookey1. | |||
{{image|NerfNStrikeNormal.png|The Puzzle Isn't easily solved without the attachment.}} | |||
{{image|NerfNStrikeSpookey1.png|It's easy enough to see which one stands out with some post processing shaders.|br}} | |||
== Problems == | |||
{{Problems|{{#vardefineecho:problems| | |||
=== Menu Hang === | |||
Interacting with the start up menu /w Dual Core mode active results in a GFX FIFO error and hang. Disable '''Dual Core''' mode to resolve this. | |||
}}}} | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|dualcore = Off | |||
|dualcorenotes = Avoid startup hang | |||
}} | }} | ||
Line 36: | Line 41: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0-8400|OS=Windows 7|CPU=Intel Core i5 3570K @ 3. | {{testing/entry|revision=4.0-8400|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 760|result=Plays well; will fiforeset itself on dualcore during any kind of stutter.|tester=JMC47}} | ||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
|vid1=wTu4fXRlRPc|cap1=Nerf: N-Strike Elite 1080p HD [Wii/Dolphin] | |||
|vid2=vdCwodU-Ml4|cap2=Nerf N-Strike Elite - Dolphin Emulator 5.0-13246 [1080p HD] - Nintendo Wii | |||
}} | |||
[[Category:Wii games]] | [[Category:Wii games]] | ||
[[Category:Ships with debugging symbols]] |
Latest revision as of 20:11, 29 February 2024
Nerf N-Strike Elite | |
---|---|
Developer(s) | EA Salt Lake |
Publisher(s) | Electronic Arts |
Platform(s) | Wii |
Release date(s) | NA October 26, 2009 |
Genre(s) | Rail shooter |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Nerf: N-Strike Elite will feature a classic rail shooter style of gameplay and equip players with a cache of fresh features. With the Wii-remote snapped into the Nerf Switch Shot Ex-3 blaster and the red reveal lens engaged, players will be able to detect enemy weak spots, solve puzzles and decode secret messages as they blast their way to victory. Boys in the target age range of 8 to 12 will jump into battle as one of four playable characters, each with their own unique customizable blasters and abilities. For those players who find themselves in a melee that requires back-up, Nerf 2: N-Strike Elite will include two-player co-op, allowing buddies to immediately jump in and join the crusade. Players will also interact with a veritable army of robots including B.O.B., the same recruiting robot from the first Nerf N-Strike game.
Emulation Information
N-Strike Gun Red Film
In order to see certain enemies/puzzles, the gun that comes with the game has a red film you can look through to reveal them on screen. In Dolphin, you can actually use post processing shaders to get around this, such as Spookey1.
Problems
Menu Hang
Interacting with the start up menu /w Dual Core mode active results in a GFX FIFO error and hang. Disable Dual Core mode to resolve this.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Enable Dual Core | Off | Avoid startup hang |
Version Compatibility
The graph below charts the compatibility with Nerf N-Strike Elite since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-8400 | Windows 7 | Intel Core i5-3570K @ 3.8 GHz | NVIDIA GeForce GTX 760 | Plays well; will fiforeset itself on dualcore during any kind of stutter. | JMC47 |
Gameplay Videos
- EA Salt Lake (Developer)
- Electronic Arts (Publisher)
- North America (Release region)
- 2009 (Initial release year)
- Rail shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- 4 stars (Rating)
- Enable Dual Core (Config Required)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- Wii games
- Ships with debugging symbols