Nickelodeon Party Blast

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Nickelodeon Party Blast
Nickelodeon Party Blast.jpg
Developer(s) Data Design Interactive
Publisher(s) Infogrames
Platform(s) GameCube
Release date(s) NA/EU December 6, 2002
Genre(s) Party
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Nickelodeon Party Blast
Playable
GameIDs
See also...

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Choose your favorite Nicktoons star and let the multiplayer mayhem begin. Nickelodeon Party Blast lets up to four players duke it out as SpongeBob SquarePants, Otto and Reggie Rocket, Angelica and Tommy Pickles, Invader Zim, Eliza Thornberry, and Jimmy Neutron. In five different game types with multiple levels, you can lob food at Tommy, race Otto Rocket down rapids, shoot hoops and pull tricks wearing in-line skates, blast Goooze at SpongeBob SquarePants, and more. During your battles, you can also find collectables, unlock minigames, and use power-ups.

Emulation Information

Black Squares Around Text

Since at least 5.0, while in menus, each text character will have a faint black border around it. The same thing happens on hardware. See issue 10751.

Problems

There are no reported problems with this title.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Nickelodeon Party Blast since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21222 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-5152 Windows 7 Intel Core i7-4700MQ @ 2.4 GHz Intel HD Graphics 4600 Appears to run flawlessly, but opening requires Direct3D to display properly and HLE audio for sound to be heard. Game runs relatively smoothly with only minor slowdown in gameplay and full 60FPS everywhere else. OpenGL rendering and HLE audio are recommended to increase framerate, and have no apparent ill effects aside from the opening sequence. Any other settings that usually create issues (e.g. disabling EFB copies) seem to have no effect at all. FinalSoraRiku
5.0-6092 Windows 10 Intel Core i3-3220 @ 3.3 GHz NVIDIA GeForce GTX 1060 The only problem is that text in the menus displays with an extremely thin black border around each character, with no way I could find to fix it. Otherwise, the game works perfectly fine with all default settings. At the end of a match, when the results podium comes up, there's a bit of goo that seems to shoot off into space from player 2's podium; this isn't a problem with Dolphin and happens on console as well. Xerxes

Gameplay Videos