Ninja-kun: Majou no Bōken
|Ninja-kun: Majou no Bōken|
|Platform(s)||Virtual Console, NES|
JP May 10, 1985
JP December 9, 2008
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
Ninja-kun: Majou no Bōken features three upward scrolling levels that repeat and become more difficult. The objective is to defeat the enemies on each screen and advance to the next screen. The player can attack with shurikens and jump on enemies' heads to stun them. Occasionally, an orb will appear and if the player collects three, a bonus level will be unlocked.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Ninja-kun: Majou no Bōken since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8 GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|