Nintendo 64: Difference between revisions

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(→‎Virtual Console Global Problems (Nintendo 64): Classic Controller Freeze resolved)
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== Virtual Console Global Problems (Nintendo 64) ==
== Virtual Console Global Problems (Nintendo 64) ==
The problems listed below may/will occur with any Nintendo 64 game on Dolphin.
The problems listed below may/will occur with any Nintendo 64 game on Dolphin.
=== Classic Controller Freeze ===
Starting with {{revision|3.5-316}}, N64 Virtual Console games cannot get past the "you will need a classic controller" screen. There is no known solution. See {{issue|5950}}.


=== High System Requirements===
=== High System Requirements===
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=== Sound Issues ===
=== Sound Issues ===
With DSP-HLE, some games will start without audio. To enable sound, press the home button, then return to the game. Once the audio catches up, it will run fine. [[DSP LLE|DSP-LLE]] should fix this problem in most affected games.
With DSP-HLE, some games will start without audio. To enable sound, press the home button, then return to the game. Once the audio catches up, it will run fine. [[DSP LLE|DSP-LLE]] should fix this problem in most affected games.
=== <s>Classic Controller Freeze</s> ===
Starting with {{revision|3.5-316}}, N64 Virtual Console games could not get past the "you will need a classic controller" screen. PAL games could get past it by enabling Progressive Scan in the graphics options, but NTSC games had no way to clear it. Resolved with {{revision|3.5-338}}. See {{issue|5950}}.


== Virtual Console Compatibility List (Nintendo 64) ==
== Virtual Console Compatibility List (Nintendo 64) ==