Overturn: Mecha Wars
| Overturn: Mecha Wars | |
|---|---|
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| Developer(s) | Studio Zan |
| Publisher(s) | JP/NA Studio Zan EU Gamebridge |
| Platform(s) | WiiWare |
| Release date(s) | JP December 2, 2008 NA August 3, 2009 EU February 12, 2010 |
| Genre(s) | Action |
| Mode(s) | Single-player, Multiplayer (2), Online (4) |
| Input methods | Wii Remote + Nunchuk, Wii Balance Board |
| Compatibility | 5 Perfect |
| GameIDs | |
| See also... |
Dolphin Forum thread |
Overturn: Mecha Wars is a tournament-based game where two challengers go head-to-head. The tournament consists of six classes: Rookie, Novice, Elite, Ace, Grand and Master classes. Games take place within closed battlefields with the contestants controlling futuristic machines equipped with a host of high tech weapons.
The aim of the game is to blast your opponent using the 19 available weapons, while trying to avoid their incoming attacks, ending up as the last one standing. Each of the eight machines has its own unique features with selectable weapons that increase as the player progresses through the tournament. The game will also give players the ability to customize their favorite Mecha once parts have been unlocked.
The game can be played by one or two players (split screen) locally or with two to four players via Nintendo Wi-Fi connection. Overturn can also be played by using the Wii Balance Board and utilities the Wii Remote speaker, allowing the player to experience WiiWare games in a unique and exciting way.
Emulation Information
Shut Down
This game's online functionality has been shut down as of May 20, 2014 and works in neither Dolphin or on Wii hardware.
Wii Balance Board
This title supports Wii Balance Board, though no emulation is provided for the Wii Balance Board. The real Wii Balance Board may be required to access some features.
- In Bluetooth Passthrough mode, a Balance Board can be synced just like any Wii Remote, without any special configuration. Refer to the article for details.
- Otherwise, enable the "Real Balance Board" checkbox in the Controller Settings dialog. Then press the red "Sync" button in the battery compartment of the balance board, and press "Refresh" if Continuous Scanning is disabled. There is no fast sync (Wii Remote 1+2) in the Balance Board, so the sync button must be used each time.
Problems
There are no reported problems with this title.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Overturn: Mecha Wars since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
| Test Entries | |||||
|---|---|---|---|---|---|
| Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Studio Zan (Developer)
- Japan (Release region)
- North America (Release region)
- Studio Zan (Publisher)
- Gamebridge (Publisher)
- Europe (Release region)
- 2008 (Initial release year)
- Action (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Online (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Wii Balance Board (Input supported)
- 5 stars (Rating)
- Untested
- WiiWare games

