P.N.03: Difference between revisions

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m (Text replacement - "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->" to "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->")
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{{Infobox VG
{{Infobox VG
|image         = [[File:PN03.jpg|300px|P.N.03]]
|image     = [[File:PN03.jpg|300px]]
|developer     = Production Studio 4
|developer = Production Studio 4
|publisher     = Capcom
|publisher = Capcom
|released     = {{vgrelease|JP=March 27, 2003|EU=August 29, 2003}}{{vgrelease|NA=September 9, 2003}}
|released = {{vgrelease|JP=March 27, 2003|EU=August 29, 2003}}{{vgrelease|NA=September 9, 2003}}
|genre         = Action
|genre     = Action
|modes         = Single-player
|modes     = Single-player
|input         = GameCube Controller
|input     = GameCube Controller
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-p-n-03--27015
|forumlink = http://forums.dolphin-emu.org/Thread-gc-p-n-03--27015
}}
}}


'''''P.N.03''''', short for Product Number Zero Three, is a 2003 third-person shooter video game developed and published by Capcom for the Nintendo GameCube. Its protagonist, a mercenary named Vanessa Z. Schneider, fights an army of berserk robots in a space colony compound. Vanessa wears special body suits that provide offensive capabilities such as shooting and explosive area-attacks.
'''''P.N.03''''', short for Product Number Zero Three, is a 2003 third-person shooter video game developed and published by Capcom for the Nintendo GameCube. Its protagonist, a mercenary named Vanessa Z. Schneider, fights an army of berserk robots in a space colony compound. Vanessa wears special body suits that provide offensive capabilities such as shooting and explosive area-attacks.


== Patches ==
== Problems ==
=== 16:9 Aspect Ratio (Widescreen) AR Codes ===
{{Problems|{{#vardefineecho:problems|
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=2362] ====
<pre>16:9 Aspect Ratio (Widescreen) [Ralf]
E36X-A5C2-VYACM
7WWQ-36NG-7DMHT
A95J-Z8KD-197U1</pre>


== Problems ==
=== Banding ===
Significant banding appears in most of the game (the indoor areas). Unfortunately it's quite noticeable due to the indoor environment's aesthetic of curved shapes with white textures. No configuration seems to get rid of the bands. The last revision without this problem was {{revision|4.0-1146}}. The bands were introduced in {{revision|4.0-1192}}.
{{image|Pn03 banding.png|Banding}}
{{image|Pn03 no banding.png|Correct emulation|br}}
 
=== Intro Cutscene Audio Desync ===
The audio lags behind the video in the "new game" cutscene. The easiest place to see it is at the first laser blast at 1:00. The audio is synced up again in the "radio" dialogue that follows.
{{VideoGallery
|vid1=DXVHRFk9BG0|cap1=P.N.03 Dolphin Intro Audio Desync
}}
}}}}
 
== Enhancements ==
=== Smoother vent textures ===
 
Turn on Force Texture Filtering to smooth out jagged rendering of "vent" textures.
{{image|P.N.03 Jagged vents.png|Force Texture Filtering off}}
{{image|P.N.03 Smooth vents.png|Force Texture Filtering on|br}}
 
=== 16:9 Widescreen ===
==== NA ====
<pre>$16:9 Widescreen
04163D94 3FE38E39
04163E60 3FE38E39</pre>
 
==== EU ====
<pre>$16:9 Widescreen
04165094 3FE38E39
04165160 3FE38E39
</pre>


== Configuration ==
== Configuration ==
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{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3.0-235|****}}
{{VersionCompatibilityVersion|3.0-235|****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-235|OS=Windows 7 x64|CPU=Intel Core i5-460M @ 2.53GHz|GPU=Intel HD Graphics|result=Runs perfectly with occasional slowdowns.|tester=Phazon Lord}}
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i5-460M @ 2.53GHz|GPU=Intel HD Graphics|result=Runs perfectly with occasional slowdowns.|tester=Phazon Lord}}
{{testing/entry|revision=5.0-11109|OS=Windows 10 x64|CPU=Intel Core i7-7500U @ 2.7GHz|GPU=NVIDIA GeForce GTX 950M|result=Dual core, HLE, 2x resolution, Direct3D 12, Asynchronous (Ubershaders) shader compilation, 4x MSAA. Little/no performance problems. Significant banding in most of the game. Intro cutscene audio lags. Played through first two story levels.|tester=Garaden}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|5updtxzcri8|Dolphin Emulator 4.0.2 - P.N.03 (1080p HD) - Nintendo GameCube|}}
{{VideoGallery
{{YouTube|hzsWyZV-3mE|(1080P) P.N.03 gameplay on Dolphin|br}}
|vid1=5updtxzcri8|cap1=Dolphin Emulator 4.0.2 - P.N.03 (1080p HD) - Nintendo GameCube
|vid2=-gGrDjMAkdU|cap2=P.N.03 [JP] [Gamecube] Dolphin 5.0 [1080p HD]
}}


[[Category:GameCube games]]
[[Category:GameCube games]]

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