P.N.03: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image         = [[File:PN03.jpg|300px|P.N.03]]
|image     = [[File:PN03.jpg|300px]]
|developer     = Production Studio 4
|developer = Production Studio 4
|publisher     = Capcom
|publisher = Capcom
|genre         = Action
|released  = {{vgrelease|JP=March 27, 2003|EU=August 29, 2003}}{{vgrelease|NA=September 9, 2003}}
|modes         = Single-Player
|genre     = Action
|input         = GameCube Controller
|modes     = Single-player
|input     = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-p-n-03--27015
}}
}}


A colonial settlement on a distant planet goes out-of-control after a Computer Arms Management System goes haywire. Enter Vanessa Schneider, a freelance mercenary and robot killer with a grudge to settle in this action game. But will Vanessa's dark past collide with her ultimate mission? Find out as you guide her through futuristic environments, performing stylish spin moves, devastating combos, and powerful attacks. Remember to collect power-ups before you battle the game's robots, machines, megaweapons, and transforming enemies.
'''''P.N.03''''', short for Product Number Zero Three, is a 2003 third-person shooter video game developed and published by Capcom for the Nintendo GameCube. Its protagonist, a mercenary named Vanessa Z. Schneider, fights an army of berserk robots in a space colony compound. Vanessa wears special body suits that provide offensive capabilities such as shooting and explosive area-attacks.


== Problems ==
== Problems ==
=== Audio ===
{{Problems|{{#vardefineecho:problems|
Currently there appears to be an audio issue, random sounds/music can be heard while playing in-game, the main music can strangely stop immediately and during the first in-game cinematic the sounds will stop. During some testing the sounds for the first in-game cinematic appear to work better when the background music is turned off in the game settings although the sounds appear out of sync, also the random sounds/music still manifests even when the background sound is turned off.
=== Banding ===
Significant banding appears in most of the game (the indoor areas). Unfortunately it's quite noticeable due to the indoor environment's aesthetic of curved shapes with white textures. No configuration seems to get rid of the bands, though revisions after {{revision|5.0-12511}} seem to have somewhat reduced it. The last revision without this problem was {{revision|4.0-1146}}. The bands were introduced in {{revision|4.0-1192}}. Refer {{Issue|12238}}.
{{image|Pn03 banding.png|Banding}}
{{image|Pn03_nobandingSep2020.png|5.0-12511 Improved banding}}
{{image|Pn03 no banding.png|Correct emulation|br}}
 
=== Intro Cutscene Audio Desync ===
The audio lags behind the video in the "new game" cutscene. The easiest place to see it is at the first laser blast at 1:00. The audio is synced up again in the "radio" dialogue that follows.
{{VideoGallery
|vid1=DXVHRFk9BG0|cap1=P.N.03 Dolphin Intro Audio Desync
}}
}}}}
 
== Enhancements ==
=== Smoother vent textures ===
 
Turn on Force Texture Filtering to smooth out jagged rendering of "vent" textures.
{{image|P.N.03 Jagged vents.png|Force Texture Filtering off}}
{{image|P.N.03 Smooth vents.png|Force Texture Filtering on|br}}
 
=== 16:9 Widescreen ===
==== NA ====
<pre>$16:9 Widescreen
04163D94 3FE38E39
04163E60 3FE38E39</pre>
 
==== EU ====
<pre>$16:9 Widescreen
04165094 3FE38E39
04165160 3FE38E39
</pre>


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3.0-235|****}}
{{VersionCompatibilityVersion|3.0-235|****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-235|OS=Windows 7 x64|CPU=Intel Core i5-460M @ 2.53GHz|GPU=Intel HD Graphics|result=Runs perfectly with occasional slowdowns.|tester=Phazon Lord}}
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i5-460M @ 2.53GHz|GPU=Intel HD Graphics|result=Runs perfectly with occasional slowdowns.|tester=Phazon Lord}}
{{testing/entry|revision=5.0-11109|OS=Windows 10 x64|CPU=Intel Core i7-7500U @ 2.7GHz|GPU=NVIDIA GeForce GTX 950M|result=Dual core, HLE, 2x resolution, Direct3D 12, Asynchronous (Ubershaders) shader compilation, 4x MSAA. Little/no performance problems. Significant banding in most of the game. Intro cutscene audio lags. Played through first two story levels.|tester=Garaden}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
*[http://www.youtube.com/watch?v=hzsWyZV-3mE (1080P) P.N.03 gameplay on Dolphin]
{{VideoGallery
|vid1=5updtxzcri8|cap1=Dolphin Emulator 4.0.2 - P.N.03 (1080p HD) - Nintendo GameCube
|vid2=-gGrDjMAkdU|cap2=P.N.03 [JP] [Gamecube] Dolphin 5.0 [1080p HD]
}}


[[Category:GameCube games]]
[[Category:GameCube games]]

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