Peach's Castle: Difference between revisions

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m (MaJoR moved page Princess Peach's Castle to Peach's Castle: Even the source that the page uses calls it "Peach's Castle", and not "Princess Peach's Castle". Seems that is the proper name for the demo.)
(Modified the description a bit.)
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{{Infobox VG
{{Infobox VG
|image    = [[File:Peach's Castle.jpg|300px]]
|developer = Nintendo
|developer = Nintendo
|publisher = Electronic Arts
|publisher = <!-- Was distributed with the SDK, so it was never published in any form. We only know about it cause of the leak -->
|released = May 22, 2001  
|released = May 22, 2001  
|genre = Demo
|genre     = Demo
|modes = Single-player
|modes     = Single-player
|input = GameCube Controller
|input     = GameCube Controller
|image = [[File:Princess Peach's Castle.jpg|300px]]
|forumlink =  
|forumlink =  
|wikipedia =  
|wikipedia =  
}}
}}
<!--Wikipedia doesn't cover this, info here:http://www.mariowiki.com/Peach%27s_Castle_%28game%29-->
<!--Wikipedia doesn't cover this, info here:http://www.mariowiki.com/Peach%27s_Castle_%28game%29 and http://www.unseen64.net/2009/03/01/peachs-castle-gamecube-tech-demo/-->


'''''Princess Peach's Castle''''' is a tech Demo for Nintendo GameCube. In 2001 Nintendo sent various developers an interactive Tech Demo in order to show them the graphical capabilities of their new console as part of the Nintendo GameCube Software Development Kit. In this demo, the player controls a red arrow that can go through various places in Princess Peach's Castle from Super Mario 64. In different rooms it shows different graphical effects, which includes the following: large textures, bumps and shadows, anti-aliasing, local lighting, projection textures, environment mapping, and maximum polygons.  
'''''Peach's Castle''''' is a Tech Demo for the [[Nintendo GameCube]]. Included as part of the Nintendo GameCube Software Development Kit, the demo was used to show developers various features of the console presented in a game. In the demo, the player controls a red arrow that can go through various rooms in a rebuilt version of Princess Peach's Castle from [[Super Mario 64]], with the ability to adjust the camera and some limited interactivity. Each room shows different graphical effects, which includes the following: large textures, bumps and shadows, anti-aliasing, local lighting, projection textures, environment mapping, and maximum polygons.


== Problems ==
== Problems ==

Revision as of 06:52, 28 January 2013

Peach's Castle
Peach's Castle.jpg
Developer(s) Nintendo
Platform(s) GameCube
Release date(s) May 22, 2001
Genre(s) Demo
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Peach's Castle
Playable
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Peach's Castle is a Tech Demo for the Nintendo GameCube. Included as part of the Nintendo GameCube Software Development Kit, the demo was used to show developers various features of the console presented in a game. In the demo, the player controls a red arrow that can go through various rooms in a rebuilt version of Princess Peach's Castle from Super Mario 64, with the ability to adjust the camera and some limited interactivity. Each room shows different graphical effects, which includes the following: large textures, bumps and shadows, anti-aliasing, local lighting, projection textures, environment mapping, and maximum polygons.

Problems

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Peach's Castle since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21455 (current)
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
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Gameplay Videos