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Progress Continues
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(→NTSC) |
(map file at dataDir/build.map) |
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== Enhancements == | == Enhancements == | ||
=== 16:9 Aspect Ratio Fix === | === 16:9 Aspect Ratio Fix === | ||
The built-in Widescreen Hack causes clipping and reflection issues. The following Action Replay codes work as a replacement, causing | The built-in Widescreen Hack causes clipping and reflection issues. The following Action Replay codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. | ||
==== | ==== NA ==== | ||
<pre>$16:9 Widescreen | <pre> | ||
$16:9 Widescreen | |||
041FDF40 C3A28300 | 041FDF40 C3A28300 | ||
043E8500 3FE38E39</pre> | 043E8500 3FE38E39 | ||
</pre> | |||
==== EU ==== | |||
<pre> | |||
$16:9 Widescreen | |||
0405A2D8 38A003AC | |||
043ED418 3FE38E39 | |||
</pre> | |||
=== 60Hz PAL === | |||
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode. | |||
<pre> | |||
$60Hz | |||
042A7CF0 00000014 | |||
022A7CF6 000001E0 | |||
022A7CF8 000001E0 | |||
022A7CFC 00000000 | |||
022A7D00 000001E0 | |||
043ED5B0 3F800000 | |||
</pre> | |||
=== 60FPS NTSC-U === | |||
Enabling this Gecko code on an NTSC-U copy of the game forces it to run at 60 frames per second. | |||
<pre> | |||
$60FPS (1.1) (NTSC-U) [gamemasterplc] | |||
04059774 38000001 | |||
0405AE7C 38800001 | |||
043E8A58 3F000000 | |||
04107738 4800000C | |||
</pre> | |||
== Configuration == | == Configuration == | ||
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[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Zelda ucode games]] | [[Category:Zelda ucode games]] | ||
[[Category:Ships with debugging symbols]] |
edits