Pikmin 2 (GC): Difference between revisions
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{{Test Entry|revision=7025|OS=Windows 7 x64|CPU=Intel i5 2500k|GPU=AMD Radeon HD 6970|result=Perfect|tester=}} | {{Test Entry|revision=7025|OS=Windows 7 x64|CPU=Intel i5 2500k|GPU=AMD Radeon HD 6970|result=Perfect|tester=}} | ||
{{Test Entry|revision=7310|OS=Windows 7 Ultimate x86|CPU=Intel Pentium Dualcore E5300 2.6 GHz|GPU=ATI Radeon HD 5450 1GB|result=Unplayable: show only intro and freeze at Nintendo logo.|tester=[[User:Markon89|Markon89]]}} | {{Test Entry|revision=7310|OS=Windows 7 Ultimate x86|CPU=Intel Pentium Dualcore E5300 2.6 GHz|GPU=ATI Radeon HD 5450 1GB|result=Unplayable: show only intro and freeze at Nintendo logo.|tester=[[User:Markon89|Markon89]]}} | ||
{{Test Entry|revision=7406|OS=Windows 7 x64 |CPU=Intel Core i7 720QM @3.3ghz|GPU=ATI Mobility Radeon 5870 HD|result=Perfect from start to finish|tester=Cele}} | |||
{{Test Entry|revision=7409|OS=Windows 7 Ultimate x64|CPU=Intel Core2Quad Q9550 @3,8 Ghz|GPU=nVidia 9600GT|result=Fully playable, but has random crashes, needs LLE|tester=[[User:GothicIII|GothicIII]]}} | {{Test Entry|revision=7409|OS=Windows 7 Ultimate x64|CPU=Intel Core2Quad Q9550 @3,8 Ghz|GPU=nVidia 9600GT|result=Fully playable, but has random crashes, needs LLE|tester=[[User:GothicIII|GothicIII]]}} | ||
{{Test Entry|revision=7477|OS=Windows 7 x64|CPU=Intel i5 750|GPU=nVidia GTX 460|result=Perfect, no errors at all through the entire game|tester=[[User:HoboBob24|HoboBob24]]}} | {{Test Entry|revision=7477|OS=Windows 7 x64|CPU=Intel i5 750|GPU=nVidia GTX 460|result=Perfect, no errors at all through the entire game|tester=[[User:HoboBob24|HoboBob24]]}} | ||
{{Test Entry|revision=7484|OS=Windows XP x32|CPU=Intel Pentium D 3.64|GPU=nVidia 9600GT|result=Perfect|tester=[[wingsfan|wingsfan]]}} | {{Test Entry|revision=7484|OS=Windows XP x32|CPU=Intel Pentium D 3.64|GPU=nVidia 9600GT|result=Perfect|tester=[[wingsfan|wingsfan]]}} | ||
|} | |} | ||
Revision as of 11:58, 3 June 2011
Pikmin 2 | |
---|---|
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Platform(s) | GameCube |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
Input methods | Wii Remote, Nunchuk, Gamepad |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Wii Version |
Pikmin 2 is a real-time strategy video game developed by Nintendo for the Nintendo GameCube. It was released in Japan on April 29, 2004, in North America on August 30, 2004, in Europe on October 8, 2004, and in Australia on November 4, 2004. Pikmin 2 is the sequel to Pikmin, also for the Nintendo GameCube, and is considered an improvement over the previous title, receiving universal acclaim from reviewers. In 2009, both Pikmin games were re-released for the Wii as part of the New Play Control! series.
Problems
Streaming audio (such as the title screen, file select, and several cinematic sequences) often do not play, or stop playing after a few seconds due to issues with the Audio plugin. This does not affect gameplay.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Pikmin 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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