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(Porting sound issues and config from Pikmin (Wii)) |
Left4Pillz (talk | contribs) m (→Testing) |
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{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5-750|GPU=ATI Radeon HD 5870|result=Crashes with HLE audio plugin, runs perfectly on LLE at max frame rate (30 FPS).|tester=}} | {{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5-750|GPU=ATI Radeon HD 5870|result=Crashes with HLE audio plugin, runs perfectly on LLE at max frame rate (30 FPS).|tester=}} | ||
{{testing/entry|revision=3.0-751|OS=Mac OS X Lion x64|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6490M|result=Crashes when HLE audio plugin is used, '''works fine for mac and windows when sound output is disabled'''. Must disable multicore on both platforms. framerate (30 FPS).|tester=Cory Jones}} | {{testing/entry|revision=3.0-751|OS=Mac OS X Lion x64|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6490M|result=Crashes when HLE audio plugin is used, '''works fine for mac and windows when sound output is disabled'''. Must disable multicore on both platforms. framerate (30 FPS).|tester=Cory Jones}} | ||
{{testing/entry|revision=5064|OS=Windows 7 x64|CPU=Intel Core i7-4770k|GPU=Nvidia GeForce GTX 970|result=Runs fine with Direct3D Video and LLE Audio at 60 FPS (Max). 2.5x Native, 4x AntiAlias and 4x Anistropic|tester= [[User:Left4Pillz|Left4Pillz]] ([[User talk:Left4Pillz|talk]]) 20:57, 12 April 2015 (CEST) }} | |||
{{testing/end}} | {{testing/end}} | ||
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