Pokémon Colosseum: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image         = [[File:PokemonColosseum.jpg|300px]]
|image     = [[File:PokemonColosseum.jpg|300px]]
|developer     = Genius Sonority
|developer = Genius Sonority
|publisher     = Nintendo
|publisher = Nintendo
|released     = {{vgrelease|JP=November 21, 2003|NA=March 22, 2004|EU=May 14, 2004}}
|series    = Pokémon
|series        = ''Pokémon''
|released = {{vgrelease|JP=November 21, 2003|NA=March 22, 2004|EU=May 14, 2004}}
|genre         = Role-playing
|genre     = Role-playing
|modes         = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input         = GameCube Controller, Game Boy Advance
|input     = GameCube Controller, Game Boy Advance
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-pok%C3%A9mon-colosseum--26143
|forumlink = http://forums.dolphin-emu.org/Thread-gc-pok%C3%A9mon-colosseum--26143
}}
}}


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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Illegible Text ===
=== Illegible Text ===
Text is not legible. This can be corrected by enabling Safe Texture Cache.
Text is not legible, and may flicker between different corrupt text characters. This can be corrected by enabling Safe Texture Cache. Refer {{issue|10705}}.
{{image|Pokemon Colosseum Text Error.png|Corruption}}
{{image|Pokemon Colosseum Text Error.png|Corruption}}
{{image|Pokemon Colosseum Text Fixed.png|Fixed|br}}
{{image|Pokemon Colosseum Text Fixed.png|Fixed|br}}


=== GCN-GBA Connectivity ===
=== GCN-GBA Connectivity ===
In stable releases of VBA-M, the GCN-GBA connectivity does not work properly, causing severe slow-downs to the point where both games timeout before an emulated connection can be established. Although unstable and barely functional for Pokémon Colosseum, the recommended releases of VBA-M to use the GCN-GBA emulated hook-up are the [http://www.sourceforge.net/projects/vbam/files/Win32-Wx WXVBAM versions]. You may need to import the battery save that matches the game running in VBA-M while the GBA BIOS is active for Dolphin to establish the link properly. The save type for the compatible GBA Pokémon games are ''Flash 128K'' if automatic save detection does not work.
In stable releases of VBA-M, the GCN-GBA connectivity does not work properly, causing severe slow-downs to the point where both games timeout before an emulated connection can be established. Although unstable and barely functional for Pokémon Colosseum, the recommended releases of VBA-M to use the GCN-GBA emulated hook-up are the [http://www.sourceforge.net/projects/vbam/files/Win32-Wx WXVBAM versions]. You may need to import the battery save that matches the game running in VBA-M while the GBA BIOS is active for Dolphin to establish the link properly. You may also need to pause the VBA-M emulator at the moment the screen turns completely white after the Game Boy text appears on the screen, then un-pause the VBA-M emulator when Pokémon Colosseum prompts the player to turn on the Game Boy Advance system. The save type for the compatible GBA Pokémon games are ''Flash 128K'' if automatic save detection does not work.


=== GBA Controller ===
=== GBA Controller ===
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When playing the Arena mode in the PAL version, a crash can occur when attempting to register the Pokémon from Story mode to play later in the Colosseum mode.
When playing the Arena mode in the PAL version, a crash can occur when attempting to register the Pokémon from Story mode to play later in the Colosseum mode.


}}}}


== Enhancements ==
== Enhancements ==
=== 16:9 Aspect Ratio Fix ===
=== 16:9 Aspect Ratio Fix ===
The built-in Widescreen Hack causes various glitches with shadows, leaving the floor completely black most of time. The following AR codes work as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.
The built-in Widescreen Hack causes various glitches with shadows, leaving the floor completely black most of time. The following AR codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.


===== NTSC-U =====
===== NA =====
<pre>04005300 C3A2B084
<pre>$16:9 Widescreen
04005300 C3A2B084
04005304 EFBD00B2
04005304 EFBD00B2
04005308 4809E62C
04005308 4809E62C
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0447E724 3FAAAAAB</pre>
0447E724 3FAAAAAB</pre>


===== PAL =====
==== JP ====
<pre>04005300 C3A2B144
<pre>$16:9 Widescreen
04005304 EFBD00B2
04261AC0 000034E0
04005308 480A1C68
04261AC4 000034E4
040A6F6C 4BF5E394
F6000001 80008180
044CBCA4 3FAAAAAB</pre>
FFA01090 93E10024
D2000000 00000003
3DC03FAA 61CEAAAB
91C20000 C2620000
EFB300B2 00000000
E0000000 80008000
F6000001 80008180
FF601090 7C7F1B78
D2000000 00000004
3DC03FAA 61CEAAAB
91C20004 C2220004
EF7100B2 39C00000
60000000 00000000
E0000000 80008000
</pre>


== Configuration ==
== Configuration ==

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