6,906
edits
mNo edit summary |
|||
(5 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox VG | {{Infobox VG | ||
|image | |image = [[Image:PokemonSnap.jpg|300px|]] | ||
|developer | |developer = HAL Laboratory, Pax Softonica | ||
|publisher | |publisher = Nintendo | ||
|series | |series = Pokémon | ||
|released = '''Nintendo 64'''<br>{{vgrelease|JP=March 21, 1999|NA=June 30, 1999|EU=September 15, 1999}}'''Virtual Console'''<br>{{vgrelease|JP=December 4, 2007|NA=December 10, 2007|EU=December 11, 2007}} | |||
|released | |genre = Rail shooter | ||
|genre | |modes = Single-player | ||
|modes | |input = GameCube Controller, Classic Controller | ||
|input | |forumlink = http://forums.dolphin-emu.org/Thread-virtual-console-pok%C3%A9mon-snap | ||
|forumlink | |||
}} | }} | ||
Line 16: | Line 15: | ||
The game plays similarly to other on rails first person games: the game moves automatically as you control shooting from the protagonist's perspective. The objective of the game is to take pictures of Pokémon, using items such as apples and "pester balls" to achieve better shots. After each round, players are judged based on the quality of their photos. | The game plays similarly to other on rails first person games: the game moves automatically as you control shooting from the protagonist's perspective. The objective of the game is to take pictures of Pokémon, using items such as apples and "pester balls" to achieve better shots. After each round, players are judged based on the quality of their photos. | ||
{{GlobalProblems}} | |||
{{GlobalProblems | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== CPU Timing Issues === | === CPU Timing Issues === | ||
If the default Emulated CPU Clock is used with Dual Core on, it's possible that the game will frameskip over one of the three Pidgeys in the tutorial, essentially locking up the game until a third Pokémon is seen. Setting the Emulated CPU Clock Override to 150% or higher, or using single core, will prevent this. | If the default Emulated CPU Clock is used with Dual Core on, it's possible that the game will frameskip over one of the three Pidgeys in the tutorial, essentially locking up the game until a third Pokémon is seen. Setting the Emulated CPU Clock Override to 150% or higher, or using single core, will prevent this. | ||
=== <s>Tutorial Softlock / Blank Photos</s> === | |||
The game will be unable to detect Pokémon, breaking the tutorial. Normally, the tutorial starts with locking out the joystick and only allows you to zoom and take pictures, then it will freeze the world once a Pokémon passes the cursor allowing you to take a clear shot of that Pokémon, then continues once it confirms you took a picture of a Pokémon. If you ever to take a picture anyway, it will be blank and unusable as you try to show them to Prof. Oak, and you will be forced to take the tutorial again as if you've discarded the clear shots of Pokémon taken from last tutorial. Disable '''EFB Copies to Texture Only''' to correct this. This option has since been added to GameINI. | |||
}}}} | }}}} | ||
Line 54: | Line 48: | ||
040B3974 4E800020 | 040B3974 4E800020 | ||
</pre> | </pre> | ||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
| | |dualcore = Off | ||
| | |dualcorenotes = Avoid tutorial lockups | ||
}} | }} | ||
Line 66: | Line 61: | ||
{{VersionCompatibilityVersion|3.0-425|***|}} | {{VersionCompatibilityVersion|3.0-425|***|}} | ||
{{VersionCompatibilityVersion|4.0-2368|***|Sound issues addressed}} | {{VersionCompatibilityVersion|4.0-2368|***|Sound issues addressed}} | ||
{{VersionCompatibilityVersion|4.0-6204| | {{VersionCompatibilityVersion|4.0-6204|****|Pokemon now detected, some lockups remain}} | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 79: | Line 74: | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
}} | |||
{{Navigation/Pokémon}} | {{Navigation/Pokémon}} |
edits