Pokémon XD: Gale of Darkness: Difference between revisions

Jump to navigation Jump to search
→‎Gameplay Videos: remove private video
(→‎Problems: Adding fix for Illegible Text)
(→‎Gameplay Videos: remove private video)
(28 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image         = [[File:PokemonXD.jpg|300px|‎]]
|image     = [[File:PokemonXD.jpg|300px]]
|developer     = Genius Sonority
|developer = Genius Sonority
|publisher     = Nintendo
|publisher = Nintendo
|released     = {{vgrelease|JP=August 4, 2005|NA=October 3, 2005|AUS=November 10, 2005|EU=November 18, 2005}}
|series    = Pokémon
|series        = ''Pokémon''
|released = {{vgrelease|JP=August 4, 2005|NA=October 3, 2005|AUS=November 10, 2005|EU=November 18, 2005}}
|genre         = Role-playing
|genre     = Role-playing
|modes         = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input         = GameCube Controller, Game Boy Advance
|input     = GameCube Controller, Game Boy Advance
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-pok%C3%A9mon-xd-gale-of-darkness--26142
|forumlink = http://forums.dolphin-emu.org/Thread-gc-pok%C3%A9mon-xd-gale-of-darkness--26142
}}
}}


Line 14: Line 14:


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Aspect Ratio Detection ===
Dolphin's aspect ratio detection has trouble with this title, particularly in the map, which can cause rapid shifts between 4x3 and 16x9 AR. Set ''Aspect Ratio'' to ''Force 4:3'' to account for this.


=== Illegible Text ===
=== Crash: Greevil's Henchman and Zook ===
Text is not legible. This can be corrected by enabling Safe Texture Cache.
When the battle between Mr. Verich's (Greevil) henchman and Zook starts the game crashes. This can be resolved by enabling "Synchronize GPU thread".
 
=== GCN-GBA Connectivity ===
In stable releases of VBA-M, the GCN-GBA connectivity does not work properly, causing severe slow-downs to the point where both games timeout before an emulated connection can be established. Although unstable and barely functional for Pokémon XD: Gale of Darkness, the recommended releases of VBA-M to use the GCN-GBA emulated hook-up are the [http://www.sourceforge.net/projects/vbam/files/Win32-Wx WXVBAM versions]. You may need to import the battery save that matches the game running in VBA-M while the GBA BIOS is active for Dolphin to establish the link properly. The save type for the compatible GBA Pokémon games are ''Flash 128K'' if automatic save detection does not work.


=== Delayed Sound with OpenAL ===
=== <s>Illegible Text</s> ===
When using OpenAL sound, it can take upwards of 30 seconds for the audio to play. Changing the latency has no effect but does cause lag at lower values. This can be fixed by changing to DSound or XAudio2, at which point the audio plays immediately.
Text is not legible, and may flicker between different corrupt text characters. This can be corrected by enabling Safe Texture Cache. Refer {{issue|10705}}. Fixed since prior to {{revision|5.0-13248}}.
{{image|Pokemon XD Text Error.png|Corruption}}
{{image|Pokemon XD Text Fixed.png|Fixed|br}}


=== Crash: Greevil's Henchman and Zook ===
=== <s>Delayed Sound with OpenAL</s> ===
When the battle between Mr. Verich's (Greevil) henchman and Zook starts the game crashes. This can be resolved by enabling "Synchronize GPU thread".
When using OpenAL sound, it can take upwards of 30 seconds for the audio to play. Changing the latency has no effect but does cause lag at lower values. This can be fixed by changing to Cubeb, WASAPI or XAudio2, at which point the audio plays immediately. Cubeb is now used by default.
Uncheck "enabled cheats" as that is also another cause for the crash during the battle.
}}}}


== Enhancements ==
== Enhancements ==
Line 32: Line 34:
The widescreen hack has minor clipping issues.
The widescreen hack has minor clipping issues.


==== NTSC-U[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=2150] ====
==== NA ====
<pre>;16:9 Aspect Ratio (Widescreen) [Ralf]
<pre>$16:9 Widescreen
042EB168 00001783
042EB168 00001783
042EB16C 000017EA
042EB16C 000017EA
Line 42: Line 44:
04086A34 60000000
04086A34 60000000
04086930 60000000
04086930 60000000
C20B3454 00000002
044ED860 3FC962F9</pre>
C3A2BF9C EFBD00B2
 
60000000 00000000
==== EU ====
044EFD5C 3FAAAAAB
<pre>$16:9 Widescreen
</pre>
04005300 C3A2BFBC
04005304 EFBD00B2
04005308 480AF7A8
040B4AAC 4BF50854
0452A35C 3FAAAAAB</pre>


==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=2149] ====
== Configuration ==
<pre>;16:9 Aspect Ratio (Widescreen) [Ralf]
<!--A full list of options is available at Template:Config/doc-->
C20B4AAC 00000002
{{Config
C3A2BFBC EFBD00B2
|aspectratio              = Force 4:3
60000000 00000000
|aspectrationotes          = Avoid undesirable AR shifts
0452A35C 3FAAAAAB
}}
042ECF70 00001783
042ECF74 000017EA
0400F11C 60000000
0405CD38 60000000
04088574 60000000
0405CC60 60000000
04087BD8 60000000
04087AD4 60000000</pre>


== Version Compatibility ==
== Version Compatibility ==
Line 110: Line 108:
|vid4=IUAdxQ3FtHM|cap4=Pokemon XD: Gale of Darkness on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube)
|vid4=IUAdxQ3FtHM|cap4=Pokemon XD: Gale of Darkness on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube)
|vid5=SfGSt2MEQ5w|cap5=GBA conection/Dolphin 4.0-9063-VBAM 1.8.0 SVN1292
|vid5=SfGSt2MEQ5w|cap5=GBA conection/Dolphin 4.0-9063-VBAM 1.8.0 SVN1292
}}
}}


2,227

edits

Navigation menu