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Project Zero II: Wii Edition
|Project Zero II: Wii Edition|
|Release date(s)|| JP June 28, 2012|
AUS June 28, 2012
EU June 29, 2012
|Mode(s)||Single-player, Co-op (2)|
|Input methods||Wii Remote + Nunchuk|
In Project Zero II: Wii Edition experience the story of twin sisters Mio and Mayu Amakura, who find themselves trapped in the "Lost Village". With the Camera Obscura, a device that has the power to seal away ghosts and reveal past events, the pair must solve the mysteries of the ghost-ridden village to escape. As the story continues, more light is shed on the village's tragic past.
- 1 Problems
- 2 Configuration
- 3 Version Compatibility
- 4 Testing
- 5 Gameplay Videos
Ghost Photos Not Recognized
On the third mission of the Haunted House Mode, it seems like the photographs of the ghost are not recognized. There is no solution at this time.
Choppy Graphics in Black and White Scenes
There are choppy environment graphics on the black-and-white scenes (where Mayu has to go to Sae) and the G Storage Room in the Kurosawa House on Chapter 9. This can be fixed by disabling Scaled EFB Copies for the duration of the B&W scenes.
Black Pictures in the Album
Album photos will be captured black with EFB Copies to Texture Only. Disable EFB Copies to Texture Only to correct them.
Wii Remote Sound
With DSP HLE, the sound that comes from the Wii Remote while playing is either distorted or muted. Dolphin currently has only limited compatibility for the Wii Remote speaker; it requires DSP LLE and still has problems.
Sometimes, the costume blinks while running when the "Original" or the "Summer Uniform" costume is being used.
Incorrect Image Displayed While Entering Viewfinder Mode or Any Menu
This occurs if you open the graphics panel during emulation. Either don’t do that, or uncheck “Store EFB Copies to Texture Only."
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Off||Enables seeing captured photographs in the album|
The graph below charts the compatibility with Project Zero II: Wii Edition since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows Vista||Intel Core 2 Quad Q9300 @ 2.5GHz||NVIDIA GeForce 9600 GS||Almost no FPS loss on the interior environments (there might be a 5-10FPS loss during village exploration). Almost fully playable. Take a look at the "Problems" tab.||MisterDuckyWell|
|Windows Vista||Intel Core 2 Quad Q9300 @ 2.5GHz||NVIDIA GeForce 9600 GS||Same as above. The game crashes, however, while opening some random doors.||MisterDuckyWell|
|Windows Vista||Intel Core 2 Quad Q9300 @ 2.5GHz||NVIDIA GeForce 9600 GS||Same as REV 3.0-721. No known problems/bugs, except for the ones in the 'Problems' tab.||MisterDuckyWell|
|Windows 7||Intel Core i5-2450M||AMD Radeon HD 7610M||Runs Ok no glitches or other things, but only 30FPS.||Chinmorph|
|Windows 7||Intel Core i5-2310||NVIDIA GeForce 9600 GT 430||I ran very fast machine if someone better, I guarantee that you will not need to worry about dropped.||Asuna'HarshThemselves|
|Windows 7||Intel Core i5-2500K @ 4.4GHz||ATI Radeon HD 6870||28-30FPS / 95-100% speed. FPS drops when fighting with more than two ghosts simultaneously. No major problem from start to end, except for the problems mentioned above.||WatchMeBeibeh|
|Ubuntu 16.04||Intel Pentium G3220 @ 3GHz||Intel HD Graphics||Runs perfectly, no glitches or other things, but only 30FPS (in native and 2x resolution)||P45M|