Punch-Out‼ (Wii): Difference between revisions

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(→‎Configuration: Restoring PAL60 config note, revised slightly presuming it only applies to PAL version of the game. Don't have one so unfortunately can't confirm.)
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{{Infobox VG
{{Infobox VG
|image         = [[File:PunchOutWii.jpg|300px|Punch-Out!!]]
|image     = [[File:PunchOutWii.jpg|300px]]
|developer     = Next Level Games
|developer = Next Level Games
|publisher     = Nintendo
|publisher = Nintendo
|released     = {{Vgrelease|NA=May 18, 2009|EU=May 22, 2009|JP=July 23, 2009|AUS=August 27, 2009}}
|series    = Punch-Out‼
|series        = ''Punch-Out‼''
|released = {{Vgrelease|NA=May 18, 2009|EU=May 22, 2009|JP=July 23, 2009|AUS=August 27, 2009}}
|genre         = Sports, Boxing
|genre     = Sports, Boxing
|modes         = Single-player, Multiplayer (2)
|modes     = Single-player, Multiplayer (2)
|input         = Wii Remote, Wii Remote + Nunchuk, Wii Balance Board
|input     = Wii Remote, Wii Remote + Nunchuk, Wii Balance Board
|forumlink     = http://forums.dolphin-emu.org/showthread.php?tid=28479
|forumlink = http://forums.dolphin-emu.org/showthread.php?tid=28479
|wikipedia     = Punch-Out!! (Wii)
|wikipedia = Punch-Out!! (Wii)
}}
}}


'''''Punch-Out!!''''' is a boxing video game for the [[Wii]]. It is the latest game in the ''Punch-Out!!'' series. It was developed by Canadian developer Next Level Games. Game designer Shigeru Miyamoto served as the game's producer. It was first revealed at Nintendo's conference on October 2, 2008. It was released exclusively at the Nintendo World Store in New York City on May 16, 2009, two days before its official North American release. The Australian release was only available at JB Hi-Fi stores.
'''''Punch-Out!!''''' is a boxing video game for the [[Wii]]. It is the latest game in the ''Punch-Out!!'' series. It was developed by Canadian developer Next Level Games. Game designer Shigeru Miyamoto served as the game's producer. It was first revealed at Nintendo's conference on October 2, 2008. It was released exclusively at the Nintendo World Store in New York City on May 16, 2009, two days before its official North American release. The Australian release was only available at JB Hi-Fi stores.
== Emulation Information ==
{{Problems/Wii Balance Board}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
}}}}
== Enhancements ==
=== HD Textures ===
[https://forums.dolphin-emu.org/Thread-plusnine-s-punch-out-wii-hd-ready-project-updated-september-8-2016 plusnine's Punch-Out!! Wii HD-Ready Project]


== Configuration ==
== Configuration ==
{{Config
{{Config
|idleskipping              = Off
|idleskippingnotes        = Massive speedup
|pal60                    = Off
|pal60notes                = Required for EU/AUS versions of the game
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7478|****}}
{{VersionCompatibilityVersion|7478|****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7478|OS=Windows 7 x64|CPU=Intel Core i7-2600K @ 3.4GHz|GPU=AMD Radeon HD 6950|result=Game runs fine. WiiMote cuts out if using real WiiMote.|tester=Robodt7}}
{{testing/entry|revision=7478|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.4GHz|GPU=AMD Radeon HD 6950|result=Game runs fine. Wii Remote cuts out if using real Wii Remote.|tester=Robodt7}}
{{testing/entry|revision=3.0|OS=Windows XP x86|CPU=Intel Core i5-2300 @ 2.9GHz|GPU=nVidia GeForce GTS 450|result=HLE audio runs full speed but is heavily glitched, lots of distortion. LLE audio also runs full speed but stutters on knockdowns and intermissions/boxer selection. Played with USB NES controller. Texture Cache set to fastest setting. Crashes Occasionally.|tester=Audiospawn}}
{{testing/entry|revision=3.0|OS=Windows XP|CPU=Intel Core i5-2300 @ 2.9GHz|GPU=NVIDIA GeForce GTS 450|result=HLE audio runs full speed but is heavily glitched, lots of distortion. LLE audio also runs full speed but stutters on knockdowns and intermissions/boxer selection. Played with USB NES controller. Texture Cache set to fastest setting. Crashes occasionally.|tester=Audiospawn}}
{{testing/entry|revision=4.0.1|OS=Windows 8 x64|CPU=Intel Core i7-4770 @ 3.4GHz|GPU=AMD Radeon HD 7950|result=Running perfectly with hybrid WiiMote. All issues in previous revisions are absent.|tester=Pergmen121}}
{{testing/entry|revision=4.0.1|OS=Windows 8|CPU=Intel Core i7-4770 @ 3.4GHz|GPU=AMD Radeon HD 7950|result=Running perfectly with hybrid Wii Remote. All issues in previous revisions are absent.|tester=Pergmen121}}
{{testing/entry|revision=4.0-5935|OS=Windows 7|CPU=AMD FX-8350 @ 4GHz|GPU=NVIDIA GeForce GTX 750|result=Game runs very smoothly. 2x native achieved with practically no problems and only some frame drops during star punches and being hit at 3x & 4x native. Used an Xbox 360 controller as an emulated Wii remote and it works perfectly. HLE audio is somewhat choppy but LLE audio works fine.|tester=Combatheros}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|or_JiyIA7Fs|Punch Out! (Wii) on Dolphin Emulator (1080p)}}
{{VideoGallery
|vid1=or_JiyIA7Fs|cap1=Punch Out! (Wii) on Dolphin Emulator (1080p)
}}


[[Category:Wii games]]
[[Category:Wii games]]

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