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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:ResidentEvil3NemesisGC.jpg|300px]] | ||
|developer | |developer = Capcom Production Studio 4 | ||
|publisher | |publisher = Capcom, Eidos Interactive, Nintendo | ||
|released | |series = Resident Evil | ||
|released = {{vgrelease|NA=January 14, 2003}}{{vgrelease|JP=January 23, 2003|EU=May 30, 2003}} | |||
|genre | |genre = Survival horror | ||
|modes | |modes = Single-player | ||
|input | |input = GameCube Controller | ||
|forumlink | |forumlink = http://forums.dolphin-emu.org/Thread-gc-resident-evil-3-nemesis | ||
}} | }} | ||
A month and a half have passed since the mansion lab incident and now the secrets come back to haunt you in '''''Resident Evil 3: Nemesis'''''. Join Jill Valentine in her attempt to escape a nightmarish city in ruins. Around every corner lurk hordes of flesh-eating zombies, hideous mutants, and a relentless new nemesis. You'll soon rely on cunning and brute force to stay alive. The Resident Evil series has taken a horrifying turn, unveiling new layers in the Umbrella Corporation's devious activities. | A month and a half have passed since the mansion lab incident and now the secrets come back to haunt you in '''''Resident Evil 3: Nemesis''''' (aka '''''Biohazard 3: LAST ESCAPE''''' in Japan). Join Jill Valentine in her attempt to escape a nightmarish city in ruins. Around every corner lurk hordes of flesh-eating zombies, hideous mutants, and a relentless new nemesis. You'll soon rely on cunning and brute force to stay alive. The Resident Evil series has taken a horrifying turn, unveiling new layers in the Umbrella Corporation's devious activities. | ||
== Problems == | == Problems == | ||
=== | {{Problems|{{#vardefineecho:problems| | ||
=== Music Drops Out === | |||
Due to the removal of the ARAM-DMA hack on {{revision|5.0-560}}, the music will drop out in game areas that use two audio tracks (ambiance sound count as an audio track), refer to {{issue|9840}}. A workaround is using older Dolphin builds that still have the hack, like {{revision|5.0-550}}. | |||
=== Inventory Issues === | === Inventory Issues === | ||
Sometimes when picking up an item or transferring items from inventory to a box, the item will disappear. This can be avoided most of the time by setting Texture Cache Accuracy slider to middle setting. | Sometimes when picking up an item or transferring items from inventory to a box, the item will disappear. This can be avoided most of the time by setting Texture Cache Accuracy slider to middle setting. | ||
}}}} | |||
== Enhancements == | == Enhancements == | ||
=== Graphical Artifacts on Environment === | |||
Environments will exhibit square graphical artifacts around some objects if '''Force Texture Filtering''' is enabled. Keep this enhancement disabled to avoid the issue. | |||
{{image|RE3_ForceTextureFilteringOn.png|Graphical artifacts}} | |||
{{image|RE3_ForceTextureFilteringOff.png|Proper emulation|br}} | |||
=== HD Texture Pack === | === HD Texture Pack === | ||
[https://forums.dolphin-emu.org/Thread-resident-evil-3-high-res-ui-textures-ntsc-glee08-wip forum thread] | [https://forums.dolphin-emu.org/Thread-resident-evil-3-high-res-ui-textures-ntsc-glee08-wip forum thread] | ||
=== | === 60Hz PAL === | ||
<pre> | In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode. | ||
<pre>$60Hz | |||
04000088 90010004 | 04000088 90010004 | ||
0400008C 3C808008 | 0400008C 3C808008 | ||
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== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | |||
{{Config | {{Config | ||
|accuratetexturecache = | |accuratetexturecache = Position 2 (medium) | ||
| | |accuratetexturecachenotes = Prevents item icons from occasionally disappearing on inventory screen | ||
|forcefilter = Off | |||
|forcefilternotes = Prevents graphical artifacts on environment objects | |||
}} | }} | ||
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{{VersionCompatibilityVersion|3.5-1085|*****|}} | {{VersionCompatibilityVersion|3.5-1085|*****|}} | ||
{{VersionCompatibilityVersion|3.5-1093|****|}} | {{VersionCompatibilityVersion|3.5-1093|****|}} | ||
{{VersionCompatibilityVersion|5.0-560|****|Audio regression due to the removal of the ARAM-DMA hack}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/entry|revision=4.0-4488|OS=Windows 7|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GT 640|result=After that disaster known as {{revision|4.0-4473}} the game runs with no visible problems two hours into it so far. Using all recommended settings except using LLE. HLE has no problems with music or sound so far. This game runs smoothly on my setup which is windowed 640x480, 2x native, OpenGL. Game runs fine in fullscreen as well beyond what I'm using.|tester=Yugix}} | {{testing/entry|revision=4.0-4488|OS=Windows 7|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GT 640|result=After that disaster known as {{revision|4.0-4473}} the game runs with no visible problems two hours into it so far. Using all recommended settings except using LLE. HLE has no problems with music or sound so far. This game runs smoothly on my setup which is windowed 640x480, 2x native, OpenGL. Game runs fine in fullscreen as well beyond what I'm using.|tester=Yugix}} | ||
{{testing/entry|revision=4.0-6112|OS=Windows 7|CPU=AMD FX-8150 @ 3.5GHz|GPU=AMD Sapphire 6950 HD|result=HLE has no problems with music or sound. This game runs smoothly with windowed or Full Screen, 4x native, OpenGL. Also, set the texture cache to Fast for a smoother intro to the game and shotgun room.|tester=Sublimeice}} | {{testing/entry|revision=4.0-6112|OS=Windows 7|CPU=AMD FX-8150 @ 3.5GHz|GPU=AMD Sapphire 6950 HD|result=HLE has no problems with music or sound. This game runs smoothly with windowed or Full Screen, 4x native, OpenGL. Also, set the texture cache to Fast for a smoother intro to the game and shotgun room.|tester=Sublimeice}} | ||
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core 2 Duo E8600 @ 3.33GHz|GPU=NVIDIA GeForce 9800 GT|result=The game runs perfectly with some adjustments. To achieve 30FPS | {{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core 2 Duo E8600 @ 3.33GHz|GPU=NVIDIA GeForce 9800 GT|result=The game runs perfectly with some adjustments. To achieve 30FPS had to use the Overclocked CPU option and set to 66%, yes it is a underclock. This way the game runs perfectly. D3D11, IR 2x. 30FPS all time (include beginning).|tester=BrasileiroGamer}} | ||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | {{VideoGallery | ||
|vid1=l4J8m3qmIkg|cap1=Dolphin Emulator 4.0.2 - Resident Evil 3: Nemesis (1080p HD) - Nintendo GameCube | |vid1=l4J8m3qmIkg|cap1=Dolphin Emulator 4.0.2 - Resident Evil 3: Nemesis (1080p HD) - Nintendo GameCube | ||
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|vid3=vry-zbE_rOE|cap3=Resident Evil 3: Nemesis on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube) | |vid3=vry-zbE_rOE|cap3=Resident Evil 3: Nemesis on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube) | ||
}} | }} | ||
{{Navigation/Resident Evil}} | {{Navigation/Resident Evil}} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |