Resident Evil 4: Wii edition: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image         = [[File:ResidentEvil4Wii.jpg|300px]]
|image     = [[File:ResidentEvil4Wii.jpg|300px]]
|developer     = Capcom Production Studio 4
|developer = Capcom Production Studio 4
|publisher     = {{vgrelease|AUS=THQ}}{{vgrelease|JP/NA/EU|Capcom}}
|publisher = {{vgrelease|AUS=THQ}}{{vgrelease|JP/NA/EU|Capcom}}
|released     = {{vgrelease|JP=May 31, 2007|NA=June 19, 2007|EU=June 29, 2007|AUS=July 5, 2007}}
|series    = Resident Evil
|series        = ''Resident Evil''
|released = {{vgrelease|JP=May 31, 2007|NA=June 19, 2007|EU=June 29, 2007|AUS=July 5, 2007}}
|genre         = Survival horror, Third-person shooter
|genre     = Survival horror, Third-person shooter
|modes         = Single-player
|modes     = Single-player
|input         = Wii Remote + Nunchuk, Classic Controller, GameCube Controller
|input     = Wii Remote + Nunchuk, Classic Controller, GameCube Controller
|forumlink     = http://forums.dolphin-emu.org/Thread-wii-resident-evil-4-wii-edition
|forumlink = http://forums.dolphin-emu.org/Thread-wii-resident-evil-4-wii-edition
|wikipedia     = Resident Evil 4#Final version
|wikipedia = Resident Evil 4#Final version
}}
}}


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== Emulation Information ==
== Emulation Information ==
=== GameCube Controller ===
{{Problems/Controller Map Overlap}}
Requires Wii Remote and Nunchuk to get past the initial screen then disconnect Wiimote so you can use GameCube controller afterwards.


== Problems ==
== Problems ==
=== Black Square Texture Glitch ===
{{Problems|{{#vardefineecho:problems|
Since {{revision|4.0-7630}}, a black square texture is displayed instead of the smoke/dust/blur effects (when giving a high kick to an enemy, when a grenade, a bomb or a head explodes). Some water textures can also appear black (puddles in the Village, Del Lago Lake) as well as random textures through the game (Crystal Ball door into the Chief's house). See {{Issue|8951}} and {{Issue|9141}}.  This only seems to happen on some graphics cards.


Disable '''Store EFB Copies to Texture Only''' to fix, but it can cause slight/severe framerate drops.
}}}}
{{Image|Re4_black_square_glitch.jpg|Black Square Glitch|br}}


=== {{s}}Game Crash in the Castle{{/s}} ===
== Enhancements ==
There is a section in the castle where there are two switches that Leon and Ashley have to stand on at the same time to activate a crankThe game crashes when Leon tries to step on the switch on the right. This is corrected by choosing the JITIL experimental recompiler. See {{issue|4576}}. Fixed by {{revision|4.0-1706}}.
=== Texture Glitch ===
Setting IR to values beside 1x causes some textures, water in particular, to glitch out once you enter the menu / map / item screen. This is due the game changing resolutions.
{{image|Resident Evil 4-water.jpg|Water Texture Issue|br}}
 
=== Higher Resolutions ===
At higher resolutions, certain blur effects will be much weakerWhile this doesn't impact the gameplay whatsoever, it can cause some weapons effects to look weaker.
 
{{Image|RE4BlurEnhanced.png|At higher resolutions, blur effects get weaker and weaker.}}
{{Image|RE4BlurNative.png|At native resolution, blur effects render as intended.|br}}
 
=== HD Textures ===
[https://forums.dolphin-emu.org/Thread-resident-evil-4-wii-edition-high-res-textures Resident Evil 4 Wii Edition High-Res Textures]


== Configuration ==
== Configuration ==
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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4361|****|}}
{{VersionCompatibilityVersion|4361|****|}}
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/entry|revision=3.0-204|OS=Windows 7|CPU=Intel Core i5-450 @ 2.66GHz|GPU=ATI Mobility Radeon HD 5470|result=Can be played decently at an average of 29FPS.  Annoying screeching sounds. Stops at Chapter 3-1. Will retest with different copy.|tester=SolidSnake}}
{{testing/entry|revision=3.0-204|OS=Windows 7|CPU=Intel Core i5-450 @ 2.66GHz|GPU=ATI Mobility Radeon HD 5470|result=Can be played decently at an average of 29FPS.  Annoying screeching sounds. Stops at Chapter 3-1. Will retest with different copy.|tester=SolidSnake}}
{{testing/entry|revision=3.0-688|OS=Windows 7|CPU=Intel Core i5-3750K @ 4.2GHz|GPU=NVIDIA GeForce GTX 560|result=30FPS with occasional dips to 25 when many enemies are on the screen (and consistently in the end portion of the game where the chopper (Mike) assists you. Sporadic noise / crackling issues (these were rare and fixed by restarting the emulator). OpenGL, 2x native resolution, 8x AA (DirectX9 and 11 both gave stuttering issues in scenarios where OpenGL did not).|tester=Crisdecuba}}
{{testing/entry|revision=3.0-688|OS=Windows 7|CPU=Intel Core i5-3750K @ 4.2GHz|GPU=NVIDIA GeForce GTX 560|result=30FPS with occasional dips to 25 when many enemies are on the screen (and consistently in the end portion of the game where the chopper (Mike) assists you. Sporadic noise / crackling issues (these were rare and fixed by restarting the emulator). OpenGL, 2x native resolution, 8x AA (DirectX9 and 11 both gave stuttering issues in scenarios where OpenGL did not).|tester=Crisdecuba}}
{{testing/entry|revision=4.0-8008|OS=Windows 8.1|CPU=Intel Core i5-4670 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 775M|result=Flawless. 100% almost all the time with very few hiccups during cutscenes. Played through without any bugs. IR 4x and 1440p DX11.|tester=reery}}
{{testing/entry|revision=5.0|OS=Linux 4.8.15|CPU=Intel Core i5-4690 @ 3.5Ghz|GPU=AMD Radeon R7 250E|result=IRx3, Solid 30FPS. Skip EFP Access from CPU speeds up emulation a lot (no FPS drops on explosions). Auto IR glitches some textures out, especially water.|tester=lmello}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
{{VideoGallery
|vid3=Q7W69E-iuvY|cap3=Resident Evil 4 Wii Edition on Dolphin emulator (r4361)
|vid1=j4StUl0rBrA|cap1=Resident Evil 4 for Wii on the Dolphin emulator
|vid1=j4StUl0rBrA|cap1=Resident Evil 4 for Wii on the Dolphin emulator
|vid4=cYsrBoQmT0g|cap4=Resident Evil 4: Wii Edition on Dolphin Wii/GC Emulator 720p HD - Full Speed (r5391)
|vid2=WgFMTvt7Z-4|cap2=Resident Evil 4: Wii Edition on Dolphin Wii/GC Emulator (720p HD) Full Speed (r4684)
|vid2=WgFMTvt7Z-4|cap2=Resident Evil 4: Wii Edition on Dolphin Wii/GC Emulator (720p HD) Full Speed (r4684)
|vid3=Q7W69E-iuvY|cap3=Resident Evil 4 Wii Edition on Dolphin emulator (r4361)
|vid4=cYsrBoQmT0g|cap4=Resident Evil 4: Wii Edition on Dolphin Wii/GC Emulator 720p HD - Full Speed (r5391)
|vid5=-M_tY4C3274|cap5=Dolphin Emulator 4.0 - Resident Evil 4: Wii Edition (1080p HD) - Nintendo Wii
|vid5=-M_tY4C3274|cap5=Dolphin Emulator 4.0 - Resident Evil 4: Wii Edition (1080p HD) - Nintendo Wii
|vid6=GjM-wo4Viz4|cap6=NVIDIA SHIELD Android TV running Resident Evil 4: Wii Edition (1080p HD) - Nintendo Wii
|vid6=GjM-wo4Viz4|cap6=NVIDIA SHIELD Android TV running Resident Evil 4: Wii Edition (1080p HD) - Nintendo Wii
|vid7=_FzLkP5f0wI|cap7=Dolphin 5.0 Wii Emulator - Resident Evil 4 / Biohazard 4 Wii Edition (2007). Gameplay. Test #1
}}
}}


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