2,011
edits
mNo edit summary |
|||
(3 intermediate revisions by one other user not shown) | |||
Line 19: | Line 19: | ||
== Emulation Information == | == Emulation Information == | ||
{{Problems/Controller Map Overlap}} | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
}}}} | |||
== Enhancements == | |||
=== Texture Glitch === | === Texture Glitch === | ||
Setting IR to values beside 1x causes some textures, water in particular, to glitch out once you enter the menu / map / item screen. This is due the game changing resolutions. | Setting IR to values beside 1x causes some textures, water in particular, to glitch out once you enter the menu / map / item screen. This is due the game changing resolutions. | ||
{{image|Resident Evil 4-water.jpg|Water Texture Issue|br}} | {{image|Resident Evil 4-water.jpg|Water Texture Issue|br}} | ||
}}}} | |||
=== Higher Resolutions === | |||
At higher resolutions, certain blur effects will be much weaker. While this doesn't impact the gameplay whatsoever, it can cause some weapons effects to look weaker. | |||
{{Image|RE4BlurEnhanced.png|At higher resolutions, blur effects get weaker and weaker.}} | |||
{{Image|RE4BlurNative.png|At native resolution, blur effects render as intended.|br}} | |||
=== HD Textures === | |||
[https://forums.dolphin-emu.org/Thread-resident-evil-4-wii-edition-high-res-textures Resident Evil 4 Wii Edition High-Res Textures] | |||
== Configuration == | == Configuration == | ||
Line 38: | Line 49: | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|4361|****|}} | {{VersionCompatibilityVersion|4361|****|}} | ||
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
edits