Resident Evil 4: Wii edition: Difference between revisions

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== Emulation Information ==
== Emulation Information ==
=== GameCube Controller ===
{{Problems/Controller Map Overlap}}
Requires Wii Remote and Nunchuk to get past the initial screen then disconnect Wiimote so you can use GameCube controller afterwards.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
}}}}
== Enhancements ==
=== Texture Glitch ===
=== Texture Glitch ===
Setting IR to values beside 1x causes some textures, water in particular, to glitch out once you enter the menu / map / item screen. This is due the game changing resolutions.
Setting IR to values beside 1x causes some textures, water in particular, to glitch out once you enter the menu / map / item screen. This is due the game changing resolutions.
{{image|Resident Evil 4-water.jpg|Water Texture Issue|br}}
{{image|Resident Evil 4-water.jpg|Water Texture Issue|br}}
}}}}
 
=== Higher Resolutions ===
At higher resolutions, certain blur effects will be much weaker.  While this doesn't impact the gameplay whatsoever, it can cause some weapons effects to look weaker.
 
{{Image|RE4BlurEnhanced.png|At higher resolutions, blur effects get weaker and weaker.}}
{{Image|RE4BlurNative.png|At native resolution, blur effects render as intended.|br}}
 
=== HD Textures ===
[https://forums.dolphin-emu.org/Thread-resident-evil-4-wii-edition-high-res-textures Resident Evil 4 Wii Edition High-Res Textures]


== Configuration ==
== Configuration ==
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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4361|****|}}
{{VersionCompatibilityVersion|4361|****|}}
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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