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Resident Evil Code: Veronica X: Difference between revisions
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(→Configuration: Projection hack recently updated, presuming it's addressing the same issue.) |
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|efbcopynotes = Prevent background missing problem in NA version of the game | |efbcopynotes = Prevent background missing problem in NA version of the game | ||
|projectionhack = zNear Correction : 0.000001 - box (-)+zNear not checked | |projectionhack = zNear Correction : 0.000001 - box (-)+zNear not checked | ||
zFar Correction : 2.000001 - box (-)+zFar checked }} | zFar Correction : 2.000001 - box (-)+zFar checked | ||
|projectionhacknotes = Fixes background problem in PAL version of the game, might not work with NA version | |||
}} | |||
== Version Compatibility == | == Version Compatibility == |
Revision as of 19:06, 9 June 2013
Resident Evil Code: Veronica X | |
---|---|
Developer(s) | Capcom Production Studio 3 |
Publisher(s) | Capcom |
Series | Resident Evil |
Platform(s) | GameCube |
Release date(s) | NA March 3, 2003 EU December 3, 2004 |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Resident Evil Code: Veronica X, released in Japan as Biohazard Code: Veronica X, is the fourth game in Capcom's Resident Evil survival horror series, originally released for the Sega Dreamcast in 2000. It is notable for being the first Resident Evil title to debut on a non-Sony platform, in contrast to the first three installments, which were originally PlayStation games and then ported to other platforms.
Problems
Sound problems
Some sounds are missing.
Missing Textures
All background textures are missing (textures visible only on characters and some objects). Can be fixed by disabling EFB copies on the NA version. The EU version can be improved via the Bleach Vs Crusade hack. Not perfect but playable.
Missing Video
"New game" film is missing.
Crash
New game problem (shut down Dolphin) can't be played on Mac.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Resident Evil Code: Veronica X since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Template:Test EntryTest Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-631 | Windows 7 x64 | Intel Core i3-2130 | nVidia GeForce 440 | Some occasional sound were missing eg; opening doors, cutscene and firing. It seems like the latest revision does not fix this error. | Ed |
3.0-772 | Linux Debian Wheezy x86_64 | Intel Core i3 @ 3.4GHz | nVidia GeForce 220GT | Perfect graphics, and also full framerate, using nosound98 advice, I changed the FPS limit to 30 (not 70-90), now the game runs at 30 FPS (the emu fails to detect the correct framerate in this game). | Butz_san |
Gameplay Videos
- Capcom Production Studio 3 (Developer)
- Capcom (Publisher)
- Resident Evil (Series)
- North America (Release region)
- Europe (Release region)
- 2003 (Initial release year)
- Survival horror (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (OS): Linux
- Untested for 10000+ revisions
- GameCube games