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Resident Evil Code: Veronica X: Difference between revisions
m (→Configuration: clean up, replaced: |recompiler â |cpuengine (2)) |
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== Problems == | == Problems == | ||
"New game" film is missing. | |||
Some sounds are missing. | |||
All background textures are missing (visible textures only characters and some objects) | |||
Sorry for bad english :p | |||
== Configuration == | == Configuration == |
Revision as of 23:24, 19 June 2011
Resident Evil Code: Veronica X | |
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Developer(s) | Nextech, Flagship |
Publisher(s) | Capcom, Eidos, Nintendo Australia |
Series | Resident Evil |
Platform(s) | GameCube |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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Resident Evil Code: Veronica, released in Japan as Biohazard Code: Veronica, is the fourth game in Capcom's Resident Evil survival horror series, originally released for the Sega Dreamcast in 2000. It is notable for being the first Resident Evil title to debut on a non-Sony platform, in contrast to the first three installments, which were originally PlayStation games and then ported to other platforms.
Problems
"New game" film is missing. Some sounds are missing. All background textures are missing (visible textures only characters and some objects) Sorry for bad english :p
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Resident Evil Code: Veronica X since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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