Resident Evil Zero: Difference between revisions

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{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i3 2330M @2.2GHz|GPU=Intel HD Graphics 3000|result=Playable? 18~30 FPS, it runs perfectly on FMVs and during menus/single 3D objects but it slows down on some in-game animations. Played a bit though the first stage with no sound to "smooth" the lag. If you have my settings and you want to play this game, try the older stable releases.|tester=Oddlyoko2K}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i3 2330M @2.2GHz|GPU=Intel HD Graphics 3000|result=Playable? 18~30 FPS, it runs perfectly on FMVs and during menus/single 3D objects but it slows down on some in-game animations. Played a bit though the first stage with no sound to "smooth" the lag. If you have my settings and you want to play this game, try the older stable releases.|tester=Oddlyoko2K}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5 2500k @3.3GHz|GPU=nVidia GeForce 460 GTX 1GB|result=Playable. Occasional sound hiccups when going through doors (either a noisy static sound or an abrupt increase in volume and then cessation of the BGM). Generally full speed with Dual Core and Idle Skipping, minor slowdown in a few spots (such as fighting the centipede); enabling VBeam might produce intermittent cackling audio. GPU de-synchronization problems every once in a while.|tester=DolphinTester47}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5 2500k @3.3GHz|GPU=nVidia GeForce 460 GTX 1GB|result=Playable. Occasional sound hiccups when going through doors (either a noisy static sound or an abrupt increase in volume and then cessation of the BGM). Generally full speed with Dual Core and Idle Skipping, minor slowdown in a few spots (such as fighting the centipede); enabling VBeam might produce intermittent cackling audio. GPU de-synchronization problems every once in a while.|tester=DolphinTester47}}
{{testing/entry|revision=4.0-1601|OS=Windows 7 x64|CPU=AMD FX 8350 @ 4GHz|GPU=nVidia GeForce GTX 760|result=Playable. I've changed the Opengl for DX11 and framelimit to "Audio" also checked vsync. With these settings the 17-18 FPS slowdowns have almost disappeared, gonna check other settings|tester=terry98}}
{{testing/entry|revision=4.0-1601|OS=Windows 7 x64|CPU=AMD FX 8350 @ 4GHz|GPU=nVidia GeForce GTX 760|result=Almost Perfect. I've played a lot with settings and these gave me solid 30fps, i noticed that internal resolution have a direct performance impact for this game so its better to leave it at native resolution, i have max anisotrophic and 2x antialias in general settings and these are the per game settings:
  - Uncheck "DPS HLE Emulation (fast)
  everything else in "Core" is checked
  click on "Edit Config" and add these lines
  [Core]
  GFXBackend = OGL
  FrameLimit = 0x0000000d
  DSPHLE = False
  [Video_Hardware]
  VSync = True
  [Video_Hacks]
  EFBAccessEnable = True
  [DSP]
  EnableJIT = True
  [Video_Settings]
  EFBScale = 2
--Note: you can increase internal resolutio 1 notch by setting EFBScale to 3 but expect some slowdowns to 22-25fps in some areas, other will still be 30fps.|tester=terry98}}
{{testing/end}}
{{testing/end}}